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Aftermath

Description

If the wielder is KOed by a contact attack, the attacker takes damage equal to 25% of its maximum HP. Aftermath will not work if there is a Pokemon with Damp on the field.

Competitive Use

This ability appears very situational, but in the right circumstances it can be very useful to hurt physical attackers, especially when Life Orb is also depleting their health. While there are many better abilities, the Pokemon that have Aftermath usually have few usable alternatives. The fully evolved Pokemon that have Aftermath are Skuntank and Drifblim (although if playing with Dream World Pokemon, Garbodor and Electrode also gain the ability). Aftermath is one of the factors that make Skuntank in particular a dangerous opponent, so it should under no circumstances be underestimated. The pre-evolutions of the aforementioned Pokemon can also use this ability effectively in Little Cup.

Found normally

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Drifblim Ghost / Flying NU Aftermath / Unburden / Flare Boost 150 80 44 90 54 80 498
Drifloon Ghost / Flying LC Aftermath / Unburden / Flare Boost 90 50 34 60 44 70 348
Skuntank Poison / Dark NU Stench / Aftermath / Keen Eye 103 93 67 71 61 84 479
Stunky Poison / Dark LC Stench / Aftermath / Keen Eye 63 63 47 41 41 74 329

Found in Dream World

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Electrode Electric NU Soundproof / Static / Aftermath 60 50 70 80 80 140 480
Garbodor Poison NU Stench / Weak Armor / Aftermath 80 95 82 60 82 75 474
Trubbish Poison LC Stench / Sticky Hold / Aftermath 50 50 62 40 62 65 329
Voltorb Electric LC Soundproof / Static / Aftermath 40 30 50 55 55 100 330