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Harvest

Description

At the end of each turn, the wielder has a 50% chance to receive a Berry that it had already consumed. If sun is the prevailing weather condition, Harvest will always activate at the end of the turn. If Harvest restores a Berry at the end of the turn, the Berry can activate immediately if the requirements are met (for example, if the restored Berry was a Sitrus Berry and the wielder is below 50% HP at the end of the turn, it will activate). Harvest will only activate once per turn. If a Berry is removed via Bug Bite, Incinerate, Knock Off, or Pluck, or taken by the effect of Pickup, the Berry cannot be regenerated.

Competitive Use

While having a 100% success rate in the sun sounds tempting, it is important to note that using Harvest means Tropius and Exeggutor will lose Chlorophyll, which has a more useful effect. As well as this, very few Berries outside of Chesto and Lum will have any decent effects worth recycling.

Found normally

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST

Found in Dream World

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Exeggcute Grass / Psychic LC Chlorophyll / Harvest 60 40 80 60 45 40 325
Exeggutor Grass / Psychic NU Chlorophyll / Harvest 95 95 85 125 65 55 520
Tropius Grass / Flying NU Chlorophyll / Solar Power / Harvest 99 68 83 72 87 51 460