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Rage

Type Power Accuracy PP Priority Damage Target
Normal 20 100% 20 0 Physical Single non-user

Description

Deals damage. Once this move is used, the user's Attack is raised by one stage every time it is hit by another Pokemon's attack as long as this move is chosen for use.

Competitive Use

Rage should not be used competitively. Its Base Power is far too low, and it is completely outclassed by stronger Normal-type moves, such as Return and Double-Edge.

Related Moves

Return is a competitive alternative with 102 Base Power.

Double-Edge is a stronger alternative with 120 Base Power, but has recoil damage.

Body Slam is an alternative with 85 Base Power and has a 30% chance to cause paralysis.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Altaria Dragon / Flying NU Natural Cure / Cloud Nine 75 70 90 70 105 80 490
Bagon Dragon LC Rock Head / Sheer Force 45 75 60 40 30 50 300
Basculin Water NU Reckless / Adaptability / Mold Breaker 70 92 65 80 55 98 460
Beedrill Bug / Poison NU Swarm / Sniper 65 80 40 45 80 75 385
Blitzle Electric LC Lightningrod / Motor Drive / Sap Sipper 45 60 32 50 32 76 295
Bouffalant Normal RU Reckless / Sap Sipper / Soundproof 95 110 95 40 95 55 490
Cubone Ground LC Rock Head / Lightningrod / Battle Armor 50 50 95 40 50 35 320
Darmanitan Fire UU Sheer Force / Zen Mode 105 140 55 30 55 95 480
Darmanitan-Z Fire / Psychic Limbo Sheer Force / Zen Mode 105 30 105 140 105 55 540
Darumaka Fire LC Hustle / Inner Focus 70 90 45 15 45 50 315
Dodrio Normal / Flying NU Run Away / Early Bird / Tangled Feet 60 110 70 60 60 100 460
Doduo Normal / Flying LC Run Away / Early Bird / Tangled Feet 35 85 45 35 35 75 310
Dunsparce Normal NU Serene Grace / Run Away / Rattled 100 70 70 65 65 45 415
Feraligatr Water RU Torrent / Sheer Force 85 105 100 79 83 78 530
Granbull Normal NU Intimidate / Quick Feet / Rattled 90 120 75 60 60 45 450
Houndoom Dark / Fire UU Early Bird / Flash Fire / Unnerve 75 90 50 110 80 95 500
Houndour Dark / Fire LC Early Bird / Flash Fire / Unnerve 45 60 30 80 50 65 330
Kangaskhan Normal NU Early Bird / Scrappy / Inner Focus 105 95 80 40 80 90 490
Krookodile Ground / Dark UU Intimidate / Moxie / Anger Point 95 117 70 65 70 92 509
Marowak Ground NU Rock Head / Lightningrod / Battle Armor 60 80 110 50 80 45 425
Onix Rock / Ground LC Rock Head / Sturdy / Weak Armor 35 45 160 30 45 70 385
Primeape Fighting NU Vital Spirit / Anger Point / Defiant 65 105 60 60 70 95 455
Salamence Dragon / Flying OU Intimidate / Moxie 95 135 80 110 80 100 600
Sandile Ground / Dark LC Intimidate / Moxie / Anger Point 50 72 35 35 35 65 292
Sharpedo Water / Dark UU Rough Skin / Speed Boost 70 120 40 95 40 95 460
Shelgon Dragon NU Rock Head / Overcoat 65 95 100 60 50 50 420
Snubbull Normal LC Intimidate / Run Away / Rattled 60 80 50 40 40 30 300
Stantler Normal NU Intimidate / Frisk / Sap Sipper 73 95 62 85 65 85 465
Steelix Steel / Ground RU Rock Head / Sturdy / Sheer Force 75 85 200 55 65 30 510
Swablu Normal / Flying LC Natural Cure / Cloud Nine 45 40 60 40 75 50 310
Swellow Normal / Flying NU Guts / Scrappy 60 85 60 50 50 125 430
Taillow Normal / Flying LC Guts / Scrappy 40 55 30 30 30 85 270
Tauros Normal NU Intimidate / Anger Point / Sheer Force 75 100 95 40 70 110 490
Totodile Water LC Torrent / Sheer Force 50 65 64 44 48 43 314
Zebstrika Electric NU Lightningrod / Motor Drive / Sap Sipper 75 100 63 80 63 116 497