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Change your preferences here. Block
DescriptionPrevents the opponent from switching out, apart from through the use of Volt Switch, U-turn, and Baton Pass. Does not prevent the effect of Eject Button. This effect ends when either the user or the target faints, or the user switches out. Note that if the user then uses Baton Pass, the effect will now end. If the target is hit with Roar or Whirlwind while Block is in effect, they will be forced out as per normal. Competitive UseBlock is not a frequently seen move competitively. It can, however, be effective in some cases, especially if combined with sleep moves. For example, Gastrodon can use Block + Yawn + Memento to give a completely free turn to a dangerous set-up sweeper. This move could also see some use, for example, in Toxic stalling. Unfortunately, though this move can potentially offer free setup, this move can no longer be effectively used alongside Baton Pass. Related MovesSpider Web and Mean Look are identical. |