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Type Power Accuracy PP Priority Damage Target
Ground 50 90% 10 0 Physical Single non-user


Deals damage and always hits twice unless the target is KOed by the first hit. Each hit is treated as a separate attack, and thus abilities such as Weak Armor will activate twice, and this move can KO through Focus Sash and Sturdy. If the first hit breaks a Substitute, the attack will continue to damage the target. Each hit has a separate flinch rate if used with King's Rock or Stench, and a separate critical hit chance. If the target holds a Shuca, Jaboca, or Enigma Berry, it will only affect the first hit of this move. However, the items Life Orb and Metronome treat both hits as a single attack, and Color Change will only activate on the second hit of the move.

Competitive Use

Bonemerang is a very decent move, though it is almost never seen as only Smeargle and the rare Marowak learn it. Even then, Earthquake is generally preferred as a Ground-type attack due to its superior accuracy, though Bonemerang is certainly useful for breaking through Substitutes, as well as Focus Sash and Sturdy.

Related Moves

Earthquake is a 100 Base Power, 100% accurate alternative with no added effect.

Gear Grind is a less accurate Steel-type equivalent.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Cubone Ground LC Rock Head / Lightningrod / Battle Armor 50 50 95 40 50 35 320
Marowak Ground NU Rock Head / Lightningrod / Battle Armor 60 80 110 50 80 45 425