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Change your preferences here. Charge
DescriptionBoosts the user's Special Defense one stage. If the user uses a damaging Electric-type attack on the next turn, the damage dealt will be doubled. Competitive UseGenerally, Charge is not an especially effective move. Though the Special Defense boost may be somewhat useful, an Electric-type attack on the following turn will be telegraphed and can be easily dealt with in a variety of ways. Generally, if applicable, it is best to use a move such as Calm Mind to boost both offensively and defensively, rather than restricting the offensive boost to one attacking type on one turn. Related MovesCalm Mind seems an obvious alternative, boosting both Special Defense and Special Attack by one stage. Amnesia boosts Special Defense by two stages. |