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Change your preferences here. Charge
DescriptionBoosts the user's Special Defense by one stage. If the user chooses to use an Electric-type attack on the next turn, its power will be doubled. Competitive UseGenerally, Charge is not an especially effective move. Though the Special Defense boost may be somewhat useful, an Electric-type attack on the following turn will be telegraphed and can be easily dealt with in a variety of ways. Generally, if applicable, it is best to use a move such as Calm Mind to boost both offensively and defensively, rather than restricting the offensive boost to one attacking type on one turn. |