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Type Power Accuracy PP Priority Damage Target
Water 90 90% 10 0 Physical Single non-user


Deals damage and has a critical hit rate one stage higher than normal. Assuming there are no other critical hit modifiers in play, this move has a 1/8 chance to get a critical hit instead of a 1/16 chance.

Competitive Use

Crabhammer is a semi-exclusive move for the Kingler and Crawdaunt lines. It's a more powerful alternative to Waterfall, with a slightly higher Base Power and increased ability to land a critical hit, at the cost of lower accuracy. Because it's semi-exclusive, the only users are those already mentioned. Most of the time, however, it is outclassed by Waterfall's consistency, thanks to the flawless accuracy, flinch chance, and basically same Base Power. Most battlers will prefer not to risk missing at a critical moment, especially with the formidable damage output that these Pokemon are already capable of; though if you want the extra power or critical hits, then there's nothing stopping you. It should be noted that Kingler is incompatible with Waterfall, so has to use Crabhammer regardless.

Related Moves

Waterfall is a less powerful move with perfect accuracy and a chance to flinch the opponent.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Corphish Water LC Hyper Cutter / Shell Armor / Adaptability 43 80 65 50 35 35 308
Crawdaunt Water / Dark RU Hyper Cutter / Shell Armor / Adaptability 63 120 85 90 55 55 468
Kingler Water NU Hyper Cutter / Shell Armor / Sheer Force 55 130 115 50 50 75 475
Krabby Water LC Hyper Cutter / Shell Armor / Sheer Force 30 105 90 25 25 50 325