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Defog

Type Power Accuracy PP Priority Damage Target
Flying - - 15 0 - Single non-user

Description

Lowers the target's evasion by one stage. It will also remove Reflect, Light Screen, Safeguard, Mist, Spikes, Stealth Rock, and Toxic Spikes set up on the target's field. Pokemon protected by Magic Coat or the ability Magic Bounce are unaffected and instead use this move themselves. In double or triple battles, it will also remove the fog weather condition while in battle. This move cannot be blocked by Substitute, but Substitute does prevent evasion from being lowered. Has an in-game effect that clears deep fog from an area.

Competitive Use

Defog is famous as the least imaginative HM ever, by popular opinion. It loses its HM status in BW, much to the relief of players everywhere. It works similarly to Rapid Spin, removing several field effects. However, its application in singles is undesirable, since if used, it will remove your own entry hazards from your opponent's side. For this reason, it is not simply useless, it is actually totally counterproductive to almost anything you could choose to do. If you want to remove screens, Brick Break is much better. Unless you have ESP and your opponent is using a Magic Bounce Espeon, do not use this move.

In theory, it could be used in double and triple battles, where it's possible to target your own Pokemon, but entry hazards aren't used much in that competitive environment, and users of Taunt are very common, so that Rapid Spin is almost always better.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Archen Rock / Flying LC Defeatist 55 112 45 74 45 70 401
Archeops Rock / Flying RU Defeatist 75 140 65 112 65 110 567
Braviary Normal / Flying NU Keen Eye / Sheer Force / Defiant 100 123 75 57 75 80 510
Chatot Normal / Flying NU Keen Eye / Tangled Feet / Big Pecks 76 65 45 92 42 91 411
Crobat Poison / Flying UU Inner Focus / Infiltrator 85 90 80 70 80 130 535
Drifblim Ghost / Flying NU Aftermath / Unburden / Flare Boost 150 80 44 90 54 80 498
Drifloon Ghost / Flying LC Aftermath / Unburden / Flare Boost 90 50 34 60 44 70 348
Ducklett Water / Flying LC Keen Eye / Big Pecks / Hydration 62 44 50 44 50 55 305
Golbat Poison / Flying NU Inner Focus / Infiltrator 75 80 70 65 75 90 455
Hoothoot Normal / Flying LC Insomnia / Keen Eye / Tinted Lens 60 30 30 36 56 50 262
Mandibuzz Dark / Flying NU Big Pecks / Overcoat / Weak Armor 110 65 105 55 95 80 510
Noctowl Normal / Flying NU Insomnia / Keen Eye / Tinted Lens 100 50 50 76 96 70 442
Pidgeot Normal / Flying NU Keen Eye / Tangled Feet / Big Pecks 83 80 75 70 70 91 469
Pidgey Normal / Flying LC Keen Eye / Tangled Feet / Big Pecks 40 45 40 35 35 56 251
Rufflet Normal / Flying LC Keen Eye / Sheer Force / Hustle 70 83 50 37 50 60 350
Scizor Bug / Steel OU Swarm / Technician / Light Metal 70 130 100 55 80 65 500
Scyther Bug / Flying RU Swarm / Technician / Steadfast 70 110 80 55 80 105 500
Seedot Grass LC Chlorophyll / Early Bird / Pickpocket 40 40 50 30 30 30 220
Shiftry Grass / Dark NU Chlorophyll / Early Bird / Pickpocket 90 100 60 90 60 80 480
Swanna Water / Flying NU Keen Eye / Big Pecks / Hydration 75 87 63 87 63 98 473
Swellow Normal / Flying NU Guts / Scrappy 60 85 60 50 50 125 430
Taillow Normal / Flying LC Guts / Scrappy 40 55 30 30 30 85 270
Vullaby Dark / Flying LC Big Pecks / Overcoat / Weak Armor 70 55 75 45 65 60 370
Zubat Poison / Flying LC Inner Focus / Infiltrator 40 45 35 30 40 55 245