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Change your preferences here. DoubleSlap
DescriptionThis move deals damage. It has a 33.3% chance for the move to hit either 2 or 3 times, and a 16.6% chance to hit either 4 or 5 times. If a Focus Sash or the ability Sturdy is activated through one of the hits, another hit will KO the target. Each hit is treated as a separate attack, and thus abilities such as Weak Armor will activate for every hit taken, and every hit has a separate flinch rate if used with King's Rock or Stench, and a separate critical hit chance. Color Change will only activate on the last hit of the move. However, the items Life Orb and Metronome treat all the hits as a single attack. If this move breaks a Substitute, the attack can still continue and hurt the target. If the opponent holds a type-resistance Berry item, it will only affect the first hit of this move. Competitive UseAnother of the numerous multi-hit moves. There isn’t much competitive value for it all, considering the weak Base Power and low accuracy. As a matter of fact, considering the average number of hits it has an effective 45 Base Power, and no Pokemon that have access to this move have any reason whatsoever to use it. If you are looking for a Normal-type move, there are far more reliable options. Related MovesTail Slap is a slightly more powerful alternative, albeit with fewer PP. Return and Frustration have a higher maximum Base Power and perfect accuracy, making them much more reliable options. |