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The user faints. The target loses HP equal to the amount lost by the user. Can break Substitutes. Fails against Protect or Detect.
We're all still mourning the death of Explosion from the transition from DPP to BW, but Final Gambit helps ease these woes just a tad. If you decide on using Final Gambit, keep your user's HP as high as possible—perhaps with Rapid Spin support—and make sure they can outrun a large majority of common threats. Final Gambit users also make good leads as they can net quick a quick on a troublesome foe or leave a bulky wall in deep trouble. Good users of this move include RU's Accelgor, who can blaze past and quickly KO just about any switch-in, as well as UU's Choice Scarf Victini.
Explosion KOes the user to deal massive damage to the opponent using the user's Attack stat and the opponent's Defense stat.
Selfdestruct is a weaker version of Explosion that is also Normal-type.