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Fire Spin

Type Power Accuracy PP Priority Damage Target
Fire 35 85% 15 0 Special Single non-user

Description

Deals damage and traps the target for 4-5 turns, dealing 1/16 of the target's maximum HP at the end of each of those turns and preventing the target from switching. If the user is holding a Grip Claw, it traps the target for 5 turns all the time. If a trapped Pokemon uses Rapid Spin, it will be freed. If the user is holding a Binding Band, the damage dealt at the end of each turn increases to 1/8 of the target's maximum HP. The target can still switch out if it is holding Shed Shell or uses Baton Pass, U-turn, or Volt Switch. This effect is not stackable or reset by using this or another partial-trapping move.

Competitive Use

Fire Spin can be used to trap a Pokemon on the switch, allowing you to ensure that your counter comes in on that Pokemon, or allowing you to set up on a Pokemon that cannot touch you while it is trapped. However, as the incoming Pokemon will likely be a counter, Fire Spin will only obtain you a small amount of residual damage until you switch out.

Related Moves

Magma Storm is a stronger alternative with 120 Base Power.

Bind is a Normal-type equivalent.

Wrap is a Normal-type equivalent.

Clamp is a Water-type equivalent.

Sand Tomb is a Ground-type equivalent.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Arcanine Fire UU Intimidate / Flash Fire / Justified 90 110 80 100 80 95 555
Blaziken Fire / Fighting Uber Blaze / Speed Boost 80 120 70 110 70 80 530
Chandelure Ghost / Fire UU Flash Fire / Flame Body / Shadow Tag 60 55 90 145 90 80 520
Charizard Fire / Flying NU Blaze / Solar Power 78 84 78 109 85 100 534
Charmander Fire LC Blaze / Solar Power 39 52 43 60 50 65 309
Chimchar Fire LC Blaze / Iron Fist 44 58 44 58 44 61 309
Combusken Fire / Fighting NU Blaze / Speed Boost 60 85 60 85 60 55 405
Entei Fire RU Pressure / Flash Fire 115 115 85 90 75 100 580
Flareon Fire NU Flash Fire / Guts 65 130 60 95 110 65 525
Growlithe Fire LC Intimidate / Flash Fire / Justified 55 70 45 70 50 60 350
Heatmor Fire NU Gluttony / Flash Fire / White Smoke 85 97 66 105 66 65 484
Heatran Fire / Steel OU Flash Fire / Flame Body 91 90 106 130 106 77 600
Houndoom Dark / Fire UU Early Bird / Flash Fire / Unnerve 75 90 50 110 80 95 500
Houndour Dark / Fire LC Early Bird / Flash Fire / Unnerve 45 60 30 80 50 65 330
Infernape Fire / Fighting OU Blaze / Iron Fist 76 104 71 104 71 108 534
Lampent Ghost / Fire NU Flash Fire / Flame Body / Shadow Tag 60 40 60 95 60 55 370
Litwick Ghost / Fire LC Flash Fire / Flame Body / Shadow Tag 50 30 55 65 55 20 275
Magby Fire LC Flame Body / Vital Spirit 45 75 37 70 55 83 365
Magmar Fire NU Flame Body / Vital Spirit 65 95 57 100 85 93 495
Magmortar Fire RU Flame Body / Vital Spirit 75 95 67 125 95 83 540
Moltres Fire / Flying RU Pressure / Flame Body 90 100 90 125 85 90 580
Ninetales Fire OU Flash Fire / Drought 73 76 75 81 100 100 505
Pansear Fire LC Gluttony / Blaze 50 53 48 53 48 64 316
Ponyta Fire LC Run Away / Flash Fire / Flame Body 50 85 55 65 65 90 410
Rapidash Fire NU Run Away / Flash Fire / Flame Body 65 100 70 80 80 105 500
Simisear Fire NU Gluttony / Blaze 75 98 63 98 63 101 498
Solrock Rock / Psychic NU Levitate 70 95 85 55 65 70 440
Torchic Fire LC Blaze / Speed Boost 45 60 40 70 50 45 310
Torkoal Fire NU White Smoke / Shell Armor 70 85 140 85 70 20 470
Volcarona Bug / Fire OU Flame Body / Swarm 85 60 65 135 105 100 550