Change your preferences here.

Follow Me

Type Power Accuracy PP Priority Damage Target
Normal - - 20 +3 - User

Description

All targeted moves used by the foe target the user, regardless of the intended target. This effect is only applicable in double, triple, and multi-battles. This does not affect moves which hit multiple Pokemon, or Pursuit if the intended target switches out. In triple battles, this move only affects moves from adjacent opponents, unless a non-adjacent opponent uses a move that can target non-adjacent Pokemon, such as Air Slash. This move has a priority of +3.

If a Pokemon with the ability Lightningrod and a Pokemon using Follow Me are out at the same time, and a Pokemon uses an Electric attack targeted at the Follow Me user's team, Follow Me will take precedence and absorb the attack. If a Pokemon with the ability Storm Drain and a Pokemon using Follow Me are out at the same time, and a Pokemon uses a Water attack targeted at the Follow Me user's team, Follow Me will take precedence and absorb the attack. Follow Me will take precedence and redirect attacks before Magic Coat or the ability Magic Bounce take effect.

If both enemies use Follow Me in the same round, moves will target whichever Pokemon used Follow Me second. Follow Me fails if not used in a double or triple battle.

Competitive Use

Follow Me is useless in singles. In doubles however, it is extremely useful for giving one Pokemon a free turn, where it cannot be targeted by any of the opposing side's attacks. This allows strategies such as Trick Room to be more easily employed, as well as possibly saving a sweeping teammate from an otherwise fatal attack. Common users of the move include Togekiss and Clefable, both of which sport fantastic bulk, as well as wide movepools.

Related Moves

Rage Powder is a Bug-type equivalent.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Clefable Normal RU Cute Charm / Magic Guard / Unaware 95 70 73 85 90 60 473
Furret Normal NU Run Away / Keen Eye / Frisk 85 76 64 45 55 90 415
Lucario Fighting / Steel OU Steadfast / Inner Focus / Justified 70 110 70 115 70 90 525
Pachirisu Electric NU Run Away / Pickup / Volt Absorb 60 45 70 45 90 95 405
Riolu Fighting LC Steadfast / Inner Focus / Prankster 40 70 40 35 40 60 285
Sentret Normal LC Run Away / Keen Eye / Frisk 35 46 34 35 45 20 215
Togekiss Normal / Flying UU Hustle / Serene Grace / Super Luck 85 50 95 120 115 80 545
Togepi Normal LC Hustle / Serene Grace / Super Luck 35 20 65 40 65 20 245
Togetic Normal / Flying NU Hustle / Serene Grace / Super Luck 55 40 85 80 105 40 405