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Gyro Ball

Type Power Accuracy PP Priority Damage Target
Steel 1 100% 5 0 Physical Single non-user

Description

Deals damage. Its Base Power depends on the difference between the Speed of the user and that of the target. Base Power is calculated thus:

Base Power = (Target's current Speed / User's current Speed) * 25, rounded down, + 1, but not more than 150.

Competitive Use

Gyro Ball is an excellent attack for naturally slow Steel-types. Popular users include Forretress, Bronzong, and Ferrothorn, all of which don't mind moving second and love the extra power Gyro Ball brings. It is important to use a Speed IV of 0 and a nature that reduces Speed when using Gyro Ball to ensure the attack strikes at maximum power.

Related Moves

Electro Ball is a similar move whose Base Power is higher if the user's Speed is higher than the target's Speed.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Baltoy Ground / Psychic LC Levitate 40 40 55 40 70 55 300
Blastoise Water UU Torrent / Rain Dish 79 83 100 85 105 78 530
Bronzong Steel / Psychic UU Levitate / Heatproof / Heavy Metal 67 89 116 79 116 33 500
Bronzor Steel / Psychic LC Levitate / Heatproof / Heavy Metal 57 24 86 24 86 23 300
Claydol Ground / Psychic UU Levitate 60 70 105 70 120 75 500
Darmanitan Fire UU Sheer Force / Zen Mode 105 140 55 30 55 95 480
Darmanitan-Z Fire / Psychic Limbo Sheer Force / Zen Mode 105 30 105 140 105 55 540
Darumaka Fire LC Hustle / Inner Focus 70 90 45 15 45 50 315
Donphan Ground OU Sturdy / Sand Veil 90 120 120 60 60 50 500
Drifblim Ghost / Flying NU Aftermath / Unburden / Flare Boost 150 80 44 90 54 80 498
Drifloon Ghost / Flying LC Aftermath / Unburden / Flare Boost 90 50 34 60 44 70 348
Dunsparce Normal NU Serene Grace / Run Away / Rattled 100 70 70 65 65 45 415
Duosion Psychic NU Overcoat / Magic Guard / Regenerator 65 40 50 125 60 30 370
Electrode Electric NU Soundproof / Static / Aftermath 60 50 70 80 80 140 480
Emboar Fire / Fighting RU Blaze / Reckless 110 123 65 100 65 65 528
Ferroseed Grass / Steel RU Iron Barbs 44 50 91 24 86 10 305
Ferrothorn Grass / Steel OU Iron Barbs 74 94 131 54 116 20 489
Forretress Bug / Steel OU Sturdy / Overcoat 75 90 140 60 60 40 465
Geodude Rock / Ground LC Rock Head / Sturdy / Sand Veil 40 80 100 30 30 20 300
Glalie Ice NU Inner Focus / Ice Body / Moody 80 80 80 80 80 80 480
Golem Rock / Ground NU Rock Head / Sturdy / Sand Veil 80 110 130 55 65 45 485
Golett Ground / Ghost LC Iron Fist / Klutz / No Guard 59 74 50 35 50 35 303
Golurk Ground / Ghost NU Iron Fist / Klutz / No Guard 89 124 80 55 80 55 483
Hitmontop Fighting UU Intimidate / Technician / Steadfast 50 95 95 35 110 70 455
Koffing Poison LC Levitate 40 65 95 60 45 35 340
Lickilicky Normal NU Own Tempo / Oblivious / Cloud Nine 110 85 95 80 95 50 515
Lunatone Rock / Psychic NU Levitate 70 55 65 95 85 70 440
Magcargo Fire / Rock NU Magma Armor / Flame Body / Weak Armor 50 50 120 80 80 30 410
Magnemite Electric / Steel LC Magnet Pull / Sturdy / Analytic 25 35 70 95 55 45 325
Magneton Electric / Steel RU Magnet Pull / Sturdy / Analytic 50 60 95 120 70 70 465
Magnezone Electric / Steel OU Magnet Pull / Sturdy / Analytic 70 70 115 130 90 60 535
Metagross Steel / Psychic OU Clear Body / Light Metal 80 135 130 95 90 70 600
Metang Steel / Psychic NU Clear Body / Light Metal 60 75 100 55 80 50 420
Mew Psychic UU Synchronize 100 100 100 100 100 100 600
Miltank Normal NU Thick Fat / Scrappy / Sap Sipper 95 80 105 40 70 100 490
Munna Psychic LC Forewarn / Synchronize / Telepathy 76 25 45 67 55 24 292
Musharna Psychic NU Forewarn / Synchronize / Telepathy 116 55 85 107 95 29 487
Omanyte Rock / Water LC Swift Swim / Shell Armor / Weak Armor 35 40 100 90 55 35 355
Omastar Rock / Water RU Swift Swim / Shell Armor / Weak Armor 70 60 125 115 70 55 495
Onix Rock / Ground LC Rock Head / Sturdy / Weak Armor 35 45 160 30 45 70 385
Pineco Bug LC Sturdy / Overcoat 50 65 90 35 35 15 290
Qwilfish Water / Poison RU Poison Point / Swift Swim / Intimidate 65 95 75 55 55 85 430
Rayquaza Dragon / Flying Uber Air Lock 105 150 90 150 90 95 680
Reuniclus Psychic OU Overcoat / Magic Guard / Regenerator 110 65 75 125 85 30 490
Sandshrew Ground LC Sand Veil / Sand Rush 50 75 85 20 30 40 300
Sandslash Ground RU Sand Veil / Sand Rush 75 100 110 45 55 65 450
Scolipede Bug / Poison NU Poison Point / Swarm / Quick Feet 60 90 89 55 69 112 475
Shuckle Bug / Rock NU Sturdy / Gluttony / Contrary 20 10 230 10 230 5 505
Solosis Psychic LC Overcoat / Magic Guard / Regenerator 45 30 40 105 50 20 290
Solrock Rock / Psychic NU Levitate 70 95 85 55 65 70 440
Squirtle Water LC Torrent / Rain Dish 44 48 65 50 64 43 314
Starmie Water / Psychic OU Illuminate / Natural Cure / Analytic 60 75 85 100 85 115 520
Staryu Water LC Illuminate / Natural Cure / Analytic 30 45 55 70 55 85 340
Steelix Steel / Ground RU Rock Head / Sturdy / Sheer Force 75 85 200 55 65 30 510
Swoobat Psychic / Flying NU Unaware / Klutz / Simple 67 57 55 77 55 114 425
Tepig Fire LC Blaze / Thick Fat 65 63 45 45 45 45 308
Torkoal Fire NU White Smoke / Shell Armor 70 85 140 85 70 20 470
Typhlosion Fire RU Blaze / Flash Fire 78 84 78 109 85 100 534
Venipede Bug / Poison LC Poison Point / Swarm / Quick Feet 30 45 59 30 39 57 260
Voltorb Electric LC Soundproof / Static / Aftermath 40 30 50 55 55 100 330
Wartortle Water NU Torrent / Rain Dish 59 63 80 65 80 58 405
Weezing Poison NU Levitate 65 90 120 85 70 60 490
Wigglytuff Normal NU Cute Charm / Frisk 140 70 45 75 50 45 425
Woobat Psychic / Flying LC Unaware / Klutz / Simple 55 45 43 55 43 72 313
Wormadam-S Bug / Steel NU Anticipation / Overcoat 60 69 95 69 95 36 424