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Memento

Type Power Accuracy PP Priority Damage Target
Dark - 100% 10 0 - Single non-user

Description

The user faints. The target's Attack and Special Attack are lowered by two stages. The user faints unless this move misses or there is no target. If the opponent uses Protect or Detect, or has a Substitute up, it has no effect, but the user still faints. Does not fail if the target's stats cannot be altered.

Competitive Use

Memento can provide an opportunity for the user's teammate to use a stat-boosting move, as the opponent will likely be unable to KO it due to the Attack and Special Attack drops. Using Reflect and Light Screen before Memento makes set-up even easier. Memento is also an effective weapon against Baton Pass teams that focus on passing Shell Smash, as the boosts to Attack and Special Attack will be nullified.

Related Moves

Healing Wish is a similar move that faints the user but fully restores the HP and status of a teammate.

Lunar Dance is a similar move that faints the user but fully restores the HP and PP of a teammate and its moves.

Explosion and Selfdestruct also cause the user to faint but deal damage instead, with Base Powers of 250 and 200, respectively.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Chandelure Ghost / Fire UU Flash Fire / Flame Body / Shadow Tag 60 55 90 145 90 80 520
Cofagrigus Ghost UU Mummy 58 50 145 95 105 30 483
Cottonee Grass LC Prankster / Infiltrator / Chlorophyll 40 27 60 37 50 66 280
Diglett Ground LC Sand Veil / Arena Trap / Sand Force 10 55 25 35 45 95 265
Drifblim Ghost / Flying NU Aftermath / Unburden / Flare Boost 150 80 44 90 54 80 498
Drifloon Ghost / Flying LC Aftermath / Unburden / Flare Boost 90 50 34 60 44 70 348
Dugtrio Ground OU Sand Veil / Arena Trap / Sand Force 35 80 50 50 70 120 405
Dusclops Ghost UU Pressure 40 70 130 60 130 25 455
Dusknoir Ghost RU Pressure 45 100 135 65 135 45 525
Duskull Ghost LC Levitate 20 40 90 30 90 25 295
Gallade Psychic / Fighting RU Steadfast / Justified 68 125 65 65 115 80 518
Gardevoir Psychic NU Synchronize / Trace / Telepathy 68 65 65 125 115 80 518
Gastrodon Water / Ground OU Sticky Hold / Storm Drain / Sand Force 111 83 68 92 82 39 475
Grimer Poison LC Stench / Sticky Hold / Poison Touch 80 80 50 40 50 25 325
Hoppip Grass / Flying LC Chlorophyll / Leaf Guard / Infiltrator 35 35 40 35 55 50 250
Jumpluff Grass / Flying NU Chlorophyll / Leaf Guard / Infiltrator 75 55 70 55 85 110 450
Koffing Poison LC Levitate 40 65 95 60 45 35 340
Lampent Ghost / Fire NU Flash Fire / Flame Body / Shadow Tag 60 40 60 95 60 55 370
Latios Dragon / Psychic OU Levitate 80 90 80 130 110 110 600
Litwick Ghost / Fire LC Flash Fire / Flame Body / Shadow Tag 50 30 55 65 55 20 275
Magcargo Fire / Rock NU Magma Armor / Flame Body / Weak Armor 50 50 120 80 80 30 410
Misdreavus Ghost NU Levitate 60 60 60 85 85 85 435
Mismagius Ghost UU Levitate 60 60 60 105 105 105 495
Muk Poison NU Stench / Sticky Hold / Poison Touch 105 105 75 65 100 50 500
Ralts Psychic LC Synchronize / Trace / Telepathy 28 25 25 45 35 40 198
Shellos Water LC Sticky Hold / Storm Drain / Sand Force 76 48 48 57 62 34 325
Skuntank Poison / Dark NU Stench / Aftermath / Keen Eye 103 93 67 71 61 84 479
Slugma Fire LC Magma Armor / Flame Body / Weak Armor 40 40 40 70 40 20 250
Spiritomb Ghost / Dark RU Pressure / Infiltrator 50 92 108 92 108 35 485
Stunky Poison / Dark LC Stench / Aftermath / Keen Eye 63 63 47 41 41 74 329
Uxie Psychic RU Levitate 75 75 130 75 130 95 580
Weezing Poison NU Levitate 65 90 120 85 70 60 490
Whimsicott Grass RU Prankster / Infiltrator / Chlorophyll 60 67 85 77 75 116 480
Yamask Ghost LC Mummy 38 30 85 55 65 30 303
Zoroark Dark UU Illusion 60 105 60 120 60 105 510
Zorua Dark LC Illusion 40 65 40 80 40 65 330