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Minimize

Type Power Accuracy PP Priority Damage Target
Normal - - 20 0 - User

Description

Boosts the user's evasion by two stages. After using this move, Stomp and Steamroller will have their power doubled if used against the user while it is active.

Competitive Use

Since the Evasion Clause exists in competitive play, Minimize has no use.

Related Moves

Double Team is a similar move that only raises the user's evasion by one stage.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Blissey Normal OU Natural Cure / Serene Grace / Healer 255 10 10 75 135 55 540
Chandelure Ghost / Fire UU Flash Fire / Flame Body / Shadow Tag 60 55 90 145 90 80 520
Chansey Normal BL Natural Cure / Serene Grace / Healer 250 5 5 35 105 50 450
Clefable Normal RU Cute Charm / Magic Guard / Unaware 95 70 73 85 90 60 473
Drifblim Ghost / Flying NU Aftermath / Unburden / Flare Boost 150 80 44 90 54 80 498
Drifloon Ghost / Flying LC Aftermath / Unburden / Flare Boost 90 50 34 60 44 70 348
Grimer Poison LC Stench / Sticky Hold / Poison Touch 80 80 50 40 50 25 325
Lampent Ghost / Fire NU Flash Fire / Flame Body / Shadow Tag 60 40 60 95 60 55 370
Litwick Ghost / Fire LC Flash Fire / Flame Body / Shadow Tag 50 30 55 65 55 20 275
Muk Poison NU Stench / Sticky Hold / Poison Touch 105 105 75 65 100 50 500
Qwilfish Water / Poison RU Poison Point / Swift Swim / Intimidate 65 95 75 55 55 85 430
Starmie Water / Psychic OU Illuminate / Natural Cure / Analytic 60 75 85 100 85 115 520
Staryu Water LC Illuminate / Natural Cure / Analytic 30 45 55 70 55 85 340