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Night Shade

Type Power Accuracy PP Priority Damage Target
Ghost 1 100% 15 0 Special Single non-user

Description

Deals damage equal to the user's level. Normal-type Pokemon are immune, all other Pokemon take regular damage.

Competitive Use

At first it looks like Night Shade just doesn't hit hard enough, considering most competitive matches are played at level 100. However, a closer look shows that it has a specific niche, the fact that it does fixed damage means that it will bypass any defensive boost that the opponent may have garnered and will hit for the same amount of damage regardless of resistances (it won't bypass immunities, though). All of these perks are great news for most walls since they usually don't have the necessary power to break through defensive cores. The 100 fixed damage also means that said walls will be able to break the majority of the Substitutes, thus they will not become an invitation for set-up sweepers or Taunt users that are looking for a free turn. With all that in mind the most prominent users are Dusclops and Deoxys-D as they have pitiful offenses and can't make use of any other offensive move option to deal damage.

Related Moves

Seismic Toss is a Fighting-type equivalent.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Ariados Bug / Poison NU Swarm / Insomnia / Sniper 70 90 70 60 60 40 390
Banette Ghost NU Insomnia / Frisk / Cursed Body 64 115 65 83 63 65 455
Chandelure Ghost / Fire UU Flash Fire / Flame Body / Shadow Tag 60 55 90 145 90 80 520
Chatot Normal / Flying NU Keen Eye / Tangled Feet / Big Pecks 76 65 45 92 42 91 411
Cofagrigus Ghost UU Mummy 58 50 145 95 105 30 483
Deoxys Psychic Uber Pressure 50 150 50 150 50 150 600
Deoxys-A Psychic Uber Pressure 50 180 20 180 20 150 600
Deoxys-D Psychic Uber Pressure 50 70 160 70 160 90 600
Deoxys-S Psychic Uber Pressure 50 95 90 95 90 180 600
Duosion Psychic NU Overcoat / Magic Guard / Regenerator 65 40 50 125 60 30 370
Dusclops Ghost UU Pressure 40 70 130 60 130 25 455
Dusknoir Ghost RU Pressure 45 100 135 65 135 45 525
Duskull Ghost LC Levitate 20 40 90 30 90 25 295
Frillish Water / Ghost LC Water Absorb / Cursed Body / Damp 55 40 50 65 85 40 335
Gastly Ghost / Poison LC Levitate 30 35 30 100 35 80 310
Gengar Ghost / Poison OU Levitate 60 65 60 130 75 110 500
Golett Ground / Ghost LC Iron Fist / Klutz / No Guard 59 74 50 35 50 35 303
Golurk Ground / Ghost NU Iron Fist / Klutz / No Guard 89 124 80 55 80 55 483
Haunter Ghost / Poison NU Levitate 45 50 45 115 55 95 405
Honchkrow Dark / Flying UU Insomnia / Super Luck / Moxie 100 125 52 105 52 71 505
Hoothoot Normal / Flying LC Insomnia / Keen Eye / Tinted Lens 60 30 30 36 56 50 262
Jellicent Water / Ghost OU Water Absorb / Cursed Body / Damp 100 60 70 85 105 60 480
Lampent Ghost / Fire NU Flash Fire / Flame Body / Shadow Tag 60 40 60 95 60 55 370
Litwick Ghost / Fire LC Flash Fire / Flame Body / Shadow Tag 50 30 55 65 55 20 275
Murkrow Dark / Flying NU Insomnia / Super Luck / Prankster 60 85 42 85 42 91 405
Natu Psychic / Flying NU Synchronize / Early Bird / Magic Bounce 40 50 45 70 45 70 320
Noctowl Normal / Flying NU Insomnia / Keen Eye / Tinted Lens 100 50 50 76 96 70 442
Reuniclus Psychic OU Overcoat / Magic Guard / Regenerator 110 65 75 125 85 30 490
Sableye Dark / Ghost UU Keen Eye / Stall / Prankster 50 75 75 65 65 50 380
Shuppet Ghost LC Insomnia / Frisk / Cursed Body 44 75 35 63 33 45 295
Solosis Psychic LC Overcoat / Magic Guard / Regenerator 45 30 40 105 50 20 290
Spinarak Bug / Poison LC Swarm / Insomnia / Sniper 40 60 40 40 40 30 250
Xatu Psychic / Flying UU Synchronize / Early Bird / Magic Bounce 65 75 70 95 70 95 470
Yamask Ghost LC Mummy 38 30 85 55 65 30 303