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Rock Wrecker

Type Power Accuracy PP Priority Damage Target
Rock 150 90% 5 0 Physical Single non-user

Description

Deals damage. Provided the move hits, the user must recharge the following turn, and may not attack or switch.

Competitive Use

If Rock Wrecker existed in RBY, it might have been good. Alas, being forced into one turn of doing absolutely nothing is an extremely dangerous risk, giving the opponent one precious extra turn to execute his or her general strategy. The fact that its two users are both slow with crippling type weaknesses makes it absolutely suicidal for either of them to use it. In fact, there are more powerful, far less risky moves than this. To put things into perspective, Rhyperior's Rock Wrecker is slightly weaker than Medicham's High Jump Kick. There are stronger moves in all the tiers above RU (mostly due to weather boosts), and there are certainly similarly powerful moves even in RU and NU that are much safer than Rock Wrecker. Rhyperior should stick to using Stone Edge or Rock Blast instead.

Related Moves

Rock Slide is an alternative with 75 Base Power with a 30% chance to flinch the opponent, and has no recharge period.

Stone Edge is an alternative with 100 Base Power as well as 80% accuracy, and has no recharge period.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Crustle Bug / Rock RU Sturdy / Shell Armor / Weak Armor 70 95 125 65 75 45 475
Dwebble Bug / Rock LC Sturdy / Shell Armor / Weak Armor 50 65 85 35 35 55 325
Rhyperior Ground / Rock UU Lightningrod / Solid Rock / Reckless 115 140 130 55 55 40 535