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Sky Drop

Type Power Accuracy PP Priority Damage Target
Flying 60 100% 10 0 Physical Single non-user

Description

Deals damage on the turn after it is used. On the first turn, the user flies into the air, carrying the target with it. While in the air, the target cannot attack, and neither the user nor the target can be hit by any other moves, besides Gust, Hurricane, Sky Uppercut, Smack Down, Thunder, and Twister, a move used by a Pokemon with No Guard, or if the user had previously been targeted by Mind Reader or Lock-On. On the second turn, the user deals damage and the target returns to the ground. Sky Drop will fail if the target is behind a Substitute. Sky Drop does not deal any damage if the target is Flying-type or has Levitate, unless they are under the effects of Smack Down, but will pick them up and make them unable to move for one turn. Sky Drop works as normal against a target under the effects of Magnet Rise or Telekinesis. In a rotation battle, if the target is rotated out while in the air, it will drop back down without any damage, and the newly rotated in Pokemon can still attack. This move cannot be used while Gravity is active. Fails on the first turn if the target is an ally.

Sky Drop Glitch

This move was illegal in most VGC rulesets, including Smogon's VGC 2012 and Wi-Fi Random Matches, owing to a glitch that occurred when the move Gravity is used while the Sky Drop user and target are in the air. The user continued the battle as normal, but the target remained unable to move until either the user was knocked out or switched out, or else the target was hit by a move. This has since been fixed in BW2.

Competitive Use

Sky Drop is a very gimmicky move that might actually see results, on occasion. Unlike other moves that need to charge up, Sky Drop does not allow the opponent to get a free switch when used. Sky Drop is best used with Toxic; since the target cannot switch or attack, it is forced to take two extra turns of Toxic damage, as well as the damage from Sky Drop itself.

Related Moves

Brave Bird is a much more powerful option, but causes recoil damage to the user.

Drill Peck is a more powerful option, but has no additional effect.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Aerodactyl Rock / Flying RU Rock Head / Pressure / Unnerve 80 105 65 60 75 130 515
Articuno Ice / Flying NU Pressure / Snow Cloak 90 85 100 95 125 85 580
Braviary Normal / Flying NU Keen Eye / Sheer Force / Defiant 100 123 75 57 75 80 510
Charizard Fire / Flying NU Blaze / Solar Power 78 84 78 109 85 100 534
Dragonite Dragon / Flying OU Inner Focus / Multiscale 91 134 95 100 100 80 600
Ho-Oh Fire / Flying Uber Pressure / Regenerator 106 130 90 110 154 90 680
Lugia Psychic / Flying Uber Pressure / Multiscale 106 90 130 90 154 110 680
Mew Psychic UU Synchronize 100 100 100 100 100 100 600
Moltres Fire / Flying RU Pressure / Flame Body 90 100 90 125 85 90 580
Pelipper Water / Flying NU Keen Eye / Rain Dish 60 50 100 85 70 65 430
Rayquaza Dragon / Flying Uber Air Lock 105 150 90 150 90 95 680
Rufflet Normal / Flying LC Keen Eye / Sheer Force / Hustle 70 83 50 37 50 60 350
Skarmory Steel / Flying OU Keen Eye / Sturdy / Weak Armor 65 80 140 40 70 70 465
Thundurus Electric / Flying Uber Prankster / Defiant 79 115 70 125 80 111 580
Tornadus Flying UU Prankster / Defiant 79 115 70 125 80 111 580
Zapdos Electric / Flying UU Pressure / Lightningrod 90 90 85 125 90 100 580