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Snore

Type Power Accuracy PP Priority Damage Target
Normal 40 100% 15 0 Special Single non-user

Description

Deals damage, but can only be used while the user is sleeping. Has a 30% chance to flinch the target. Fails if the user is not asleep. Pokemon with the ability Soundproof are immune.

Competitive Use

Although Snore is given out liberally, most Pokemon cannot make use of it due to its low Base Power, which makes it generally inferior to Sleep Talk (which has the chance to pick a much stronger or useful move). It does perhaps merit interest due to being at only 40 Base Power and thus being boosted by Technician; for example, Scizor or even Persian could perhaps utilize a bulky set with Rest, Technician-boosted Snore, and the handy 30% flinch chance. Of course, this is gimmicky at best.

Related Moves

Sleep Talk can only be used once the user is sleeping, but rather than having set damage and effects, it uses one of the Pokemon's other moves within its moveset.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Barboach Water / Ground LC Oblivious / Anticipation / Hydration 50 48 43 46 41 60 288
Donphan Ground OU Sturdy / Sand Veil 90 120 120 60 60 50 500
Dunsparce Normal NU Serene Grace / Run Away / Rattled 100 70 70 65 65 45 415
Empoleon Water / Steel UU Torrent / Defiant 84 86 88 111 101 60 530
Exploud Normal NU Soundproof / Scrappy 104 91 63 91 63 68 480
Granbull Normal NU Intimidate / Quick Feet / Rattled 90 120 75 60 60 45 450
Grumpig Psychic NU Thick Fat / Own Tempo / Gluttony 80 45 65 90 110 80 470
Lickilicky Normal NU Own Tempo / Oblivious / Cloud Nine 110 85 95 80 95 50 515
Lickitung Normal LC Own Tempo / Oblivious / Cloud Nine 90 55 75 60 75 30 385
Octillery Water NU Suction Cups / Sniper / Moody 75 105 75 105 75 45 480
Phanpy Ground LC Pickup / Sand Veil 90 60 60 40 40 40 330
Piplup Water LC Torrent / Defiant 53 51 53 61 56 40 314
Relicanth Water / Rock NU Swift Swim / Rock Head / Sturdy 100 90 130 45 65 55 485
Remoraid Water LC Hustle / Sniper / Moody 35 65 35 65 35 65 300
Seismitoad Water / Ground NU Swift Swim / Poison Touch / Water Absorb 105 85 75 85 75 74 499
Slaking Normal NU Truant 150 160 100 95 65 100 670
Slakoth Normal LC Truant 60 60 60 35 35 30 280
Slowbro Water / Psychic UU Oblivious / Own Tempo / Regenerator 95 75 110 100 80 30 490
Slowking Water / Psychic RU Oblivious / Own Tempo / Regenerator 95 75 80 100 110 30 490
Slowpoke Water / Psychic LC Oblivious / Own Tempo / Regenerator 90 65 65 40 40 15 315
Snorlax Normal UU Immunity / Thick Fat / Gluttony 160 110 65 65 110 30 540
Snubbull Normal LC Intimidate / Run Away / Rattled 60 80 50 40 40 30 300
Spheal Ice / Water LC Thick Fat / Ice Body / Oblivious 70 40 50 55 50 25 290
Spoink Psychic LC Thick Fat / Own Tempo / Gluttony 60 25 35 70 80 60 330
Teddiursa Normal LC Pickup / Quick Feet / Honey Gather 60 80 50 50 50 40 330
Tympole Water LC Swift Swim / Hydration / Water Absorb 50 50 40 50 40 64 294
Ursaring Normal NU Guts / Quick Feet / Unnerve 90 130 75 75 75 55 500
Vigoroth Normal NU Vital Spirit 80 80 80 55 55 90 440
Wailmer Water LC Water Veil / Oblivious / Pressure 130 70 35 70 35 60 400
Wailord Water NU Water Veil / Oblivious / Pressure 170 90 45 90 45 60 500
Walrein Ice / Water NU Thick Fat / Ice Body / Oblivious 110 80 90 95 90 65 530
Whiscash Water / Ground NU Oblivious / Anticipation / Hydration 110 78 73 76 71 60 468
Whismur Normal LC Soundproof / Rattled 64 51 23 51 23 28 240