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Spider Web
| Type |
Power |
Accuracy |
PP |
Priority |
Damage |
Target |
| Bug |
- |
- |
10 |
0 |
-
|
Single non-user
|
Description
Prevents the opponent from switching out, apart from through the use of Volt Switch, U-turn, and Baton Pass. Does not prevent the effect of Eject Button. This effect ends when either the user or the target faints, or the user switches out. Note that if the user then uses Baton Pass, the effect will now end. If the target is hit with Roar or Whirlwind while Block is in effect, they will be forced out as per normal.