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Change your preferences here. Stomp
DescriptionDeals damage and has a 30% chance to flinch the target Pokemon. Does double damage when the target is under the effects of Minimize. Competitive UseAlthough Stomp seems like a decent move to use due to its relatively high chance to flinch the target, it is outclassed due to its low power and poor distribution, mainly to generally slow Pokemon who cannot take advantage of the high flinch rate. Sadly, no Pokemon with Serene Grace learn Stomp. Related MovesReturn completely outclasses Stomp, sporting a much higher Base Power, allowing it to hit harder right off the bat, rather than rely on a flinch just to do more damage on two consecutive turns. Bite is the Dark-type equivalent. Steamroller is the Bug-type equivalent. Fire Fang, Ice Fang, and Thunder Fang are the Fire-, Ice-, and Electric-type equivalents, respectively, but with a 10% chance for a flinch, 10% chance for a burn, and 95% accuracy. |