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Wrap

Type Power Accuracy PP Priority Damage Target
Normal 15 90% 20 0 Physical Single non-user

Description

Deals damage and traps the target for 4-5 turns, dealing 1/16 of the target's maximum HP at the end of each of those turns and preventing the target from switching. If the user is holding a Grip Claw, it traps the target for 5 turns all the time. If a trapped Pokemon uses Rapid Spin, it will be freed. If the user is holding a Binding Band, the damage dealt at the end of each turn increases to 1/8 of the target's maximum HP. The target can still switch out if it is holding Shed Shell or uses Baton Pass, U-turn, or Volt Switch. This effect is not stackable or reset by using this or another partial-trapping move.

Competitive Use

The trapping effect is kind of neat, but Wrap lost almost all of its competitive merit after RBY. Try some other support move in its place instead.

Related Moves

Sand Tomb is a more powerful and less accurate Ground-type equivalent.

Clamp is a more powerful and less accurate equivalent.

Fire Spin is more powerful and less accurate special Fire-type equivalent.

Magma Storm is a much more powerful and less accurate Fire-type equivalent.

Bind is a less accurate Normal-type equivalent.

Pokémon Type Tier Abilities HP Atk Def SpA SpD Spe BST
Arbok Poison NU Intimidate / Shed Skin / Unnerve 60 85 69 65 79 80 438
Bellsprout Grass / Poison LC Chlorophyll / Gluttony 50 75 35 70 30 40 300
Chimecho Psychic NU Levitate 65 50 70 95 80 65 425
Chingling Psychic LC Levitate 45 30 50 65 50 45 285
Deoxys Psychic Uber Pressure 50 150 50 150 50 150 600
Deoxys-A Psychic Uber Pressure 50 180 20 180 20 150 600
Deoxys-D Psychic Uber Pressure 50 70 160 70 160 90 600
Deoxys-S Psychic Uber Pressure 50 95 90 95 90 180 600
Dragonair Dragon NU Shed Skin / Marvel Scale 61 84 65 70 70 70 420
Dragonite Dragon / Flying OU Inner Focus / Multiscale 91 134 95 100 100 80 600
Dratini Dragon LC Shed Skin / Marvel Scale 41 64 45 50 50 50 300
Ekans Poison LC Intimidate / Shed Skin / Unnerve 35 60 44 40 54 55 288
Heatmor Fire NU Gluttony / Flash Fire / White Smoke 85 97 66 105 66 65 484
Lickilicky Normal NU Own Tempo / Oblivious / Cloud Nine 110 85 95 80 95 50 515
Lickitung Normal LC Own Tempo / Oblivious / Cloud Nine 90 55 75 60 75 30 385
Milotic Water UU Marvel Scale / Cute Charm 95 60 79 100 125 81 540
Serperior Grass NU Overgrow / Contrary 75 75 95 75 95 113 528
Seviper Poison NU Shed Skin / Infiltrator 73 100 60 100 60 65 458
Shuckle Bug / Rock NU Sturdy / Gluttony / Contrary 20 10 230 10 230 5 505
Snivy Grass LC Overgrow / Contrary 45 45 55 45 55 63 308
Tentacool Water / Poison LC Clear Body / Liquid Ooze / Rain Dish 40 40 35 50 100 70 335
Tentacruel Water / Poison OU Clear Body / Liquid Ooze / Rain Dish 80 70 65 80 120 100 515
Victreebel Grass / Poison NU Chlorophyll / Gluttony 80 105 65 100 60 70 480