Azumarill

Thick Fat
Fire- and Ice-type damage is reduced by 50%.
Huge Power
Doubles Attack.
Sap Sipper
Grants immunity to Grass-type moves and boosts Attack by 1 stage when hit by a Grass-type move.
Type Tier
Water UU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
100
- 26 29 -
Atk
50
9 11 14 15
Def
80
12 14 17 18
SpA
50
9 11 14 15
SpD
80
12 14 17 18
Spe
50
9 11 14 15

Overview

Although the transition to BW introduced many strong threats, Azumarill continues to be a force to be reckoned with. Its ability Huge Power gives it a monstrous Attack stat comparable to that of behemoths such as Groudon. While it is rather slow, it has access to STAB priority in Aqua Jet, allowing it to strike first even when it is slower. Likewise, it is quite bulky, possessing 100 / 80 / 80 defenses; with the HP stat Azumarill is able to make 101 HP Substitutes. In a tier filled with Registeel and Dusclops, being able to set up Substitutes that survive Seismic Toss is a rather big deal. Unfortunately, Azumarill is really slow and rather one-dimensional, making it very predictable. Nonetheless, whether it's Azumarill's brute force, bulk, STAB priority, or dastardly good looks that earns it a spot on your team, you can rest assured knowing that it will be an effective contributor to your success.

Name Item Ability Nature

Choice Band

Choice Band Huge Power Adamant
Moveset EVs
~ Waterfall
~ Aqua Jet
~ Return / Double-Edge
~ Ice Punch / Superpower
252 HP / 252 Atk / 4 Spe

This is Azumarill's bread-and-butter set. With a Choice Band equipped and its Huge Power ability, Azumarill boasts an insane 654 Attack stat, which allows it to effectively break through many UU walls. Waterfall is Azumarill's most consistent STAB move, and Pokemon who do not resist it are either OHKOed or heavily damaged. Aqua Jet enables it to act as a revenge killer as well, as it can pick off wounded Pokemon such as Zapdos, Flygon, and Victini. The choice between Return and Double-Edge is a question of longevity versus ridiculous power. Return is the safer of the two, giving Azumarill a solid attacking option against Water-types such as Slowbro without cutting away at Azumarill's health. Double-Edge, however, grants it an impressive power boost at the cost of adding recoil; in fact, it is so powerful that it allows Azumarill to 2HKO 252 HP / 252 Def Bold Milotic. The last moveslot is also dictated by what threats you need Azumarill to hit. Ice Punch hits unsuspecting Grass-types such as Shaymin or Tangrowth hard on the switch. On the other hand, Superpower gives it an option to smack Steel-types such as Registeel and Ferroseed.

Team Options & Additional Comments >>>
Name Item Ability Nature

SubPunch

Leftovers Huge Power Adamant
Moveset EVs
~ Substitute
~ Focus Punch
~ Waterfall / Ice Punch
~ Aqua Jet / Toxic
252 HP / 252 Atk / 4 Spe

Unlike the Choice Band set, this set requires a bit of set up before it can start wrecking its opponents. This set works best when under a Substitute, and with the given HP investment, Azumarill can make 101 HP Substitutes. By hitting this magic number, Azumarill is now able to set up in the face of Registeel and Dusclops, who are unable to break Azumarill's Substitutes with Seismic Toss or Night Shade. With its Substitute intact, Azumarill is free to use Focus Punch to obliterate the opposition. With maximum Attack investment and its ability Huge Power, Azumarill hits ridiculously hard. Focus Punch has lost some of its effectiveness with the loss of Chansey and Mamoswine from UU; however, it still lets this set effectively check the common Registeel. Substitute, though imperative as a launchpad for Focus Punch, also allows Azumarill to use its other attacks in safety. Waterfall gives Azumarill a very reliable STAB move that lets it hit Victini and other Pokemon who resist or are immune to Fighting-type attacks, such as Mew or Dusclops. Ice Punch can be used instead if you would rather hit Grass-type Pokemon, such as Tangrowth, who will otherwise wall Azumarill. Finally, Aqua Jet gives Azumarill useful priority to mitigate its terrible Speed; it also allows Azumarill to act as a potent revenge killer, picking off weakened Pokemon.

Team Options & Additional Comments >>>

Other Options

Azumarill really doesn't have too many alternative options. It can use a Life Orb instead of a Choice Band on the first set, but this isn't recommended because it really needs the increased power of a Choice Band to break through walls. You can use Aqua Tail instead of Waterfall if the increased power appeals to you, though the consistency and flinch chance of Waterfall make it the better option. As mentioned before, Azumarill's access to Toxic and Encore makes a support set feasible, but this is outclassed by bulkier support Pokemon. More Speed can be used to get the jump on Pokemon such as Hitmontop, who don't frequently invest in Speed. Managing to pull off a Belly Drum is a near impossible task, and in addition to that, Azumarill's poor Speed won't let it excel. Keep in mind that Aqua Jet is illegal with Belly Drum. Finally, Thick Fat grants Azumarill a very nifty 4x resistance to Ice- and Fire-type attacks. However, the whole purpose of using Azumarill is to have it hit like a wrecking ball thanks to Huge Power, making Thick Fat a bad option.

Checks and Counters

As powerful as this adorable rodent is, it still has problems with many Pokemon. Its biggest nemeses are bulky Grass- and Water-type Pokemon. Grass-types such as defensive Shaymin or Tangrowth can tank any hit Azumarill has to offer, even surviving a Choice Band Ice Punch. They can then OHKO Azumarill with their respective STAB attacks. Victreebel and Roserade also resist Fighting-type attacks, making them counters to SubPunch Azumarill that lack Ice Punch, though Roserade will not hold up to even resisted physical attacks. Bulky Water-types are also very threatening. Milotic, Slowbro, and Slowking can cripple Azumarill with status while healing off any damage with Recover or Slack Off; Suicune sets up Calm Mind with impunity, and heals off any damage taken with Rest. Though very rare, Frillish hard counters all sets without Toxic. Empoleon also walls Azumarill if it lacks Superpower. Physically bulky Pokemon, such as Dusclops, Cofagrigus, and Weezing can tank any hit Azumarill has to offer and threaten it with Will-O-Wisp. Finally, some faster Pokemon who are not OHKOed by Aqua Jet, such as Zapdos, threaten Azumarill with their powerful STAB or super effective attacks, forcing it to switch.