Forretress

Sturdy
If the wielder is at full HP, it will survive any attack. OHKO moves will fail.
Overcoat
Grants immunity to damage from weather effects.
Type Tier
Bug / Steel OU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
75
- 291 354 -
Atk
90
194 216 279 306
Def
140
284 316 379 416
SpA
60
140 156 219 240
SpD
60
140 156 219 240
Spe
40
104 116 179 196

Overview

Much has changed with the shift to BW, but Forretress is still Forretress. It remains exceptionally good at what it does, namely providing entry hazard and Rapid Spin support, but outside of that role, it is extremely limited. BW brought it a few buffs in Volt Switch and the improvement to Sturdy, which now acts as a psuedo-Focus Sash. Sadly, threats such as Reshiram and Magic Bounce Xatu have also come into play, making life a bit harder. All in all, play safe, support Forretress well, and watch as your opponent is shredded and poisoned at every turn by layer after layer of entry hazards. Be a bit careless and predict wrongly, though, and shudder as your bagworm is wiped out every match without fail.

Name Item Ability Nature

Support

Leftovers Sturdy Careful
Moveset EVs
~ Spikes
~ Rapid Spin
~ Toxic Spikes
~ Pain Split / Toxic / Volt Switch
252 HP / 4 Def / 252 SpD

Forretress's amazing Bug / Steel typing, great overall bulk, and access to Rapid Spin, as well as all three entry hazards, make it a great choice for a support role on nearly any team. Due to the lack of Pokemon able to reliably set them up, Spikes is a massively useful move on Forretress in Ubers. Furthermore, there are a wide range of grounded Pokemon immune to Toxic Spikes, but affected by Spikes, such as Steel Arceus, Excadrill, Ferrothorn, and Dialga; this makes Spikes a great move to use on Forretress. Toxic Spikes are the second hazard that Forretress will often use; they can be incredibly dangerous in Ubers due to very threatening Pokemon such as Darkrai, Mewtwo, Blaziken, Palkia, and the majority of Calm Mind Arceus formes (most notably Ghost) being put on a timer once poisoned; note, however, that Calm Mind Arceus inflicted with only regular poison can still pull off a sweep. All weather starters are also vulnerable to Toxic Spikes, making them an effective weapon in winning the weather war. With the prevalence of Choice items and Draco Meteor users, Forretress will find plenty of opportunities to set up its hazards. Rapid Spin is where Forretress carves out its biggest niche. Thanks to its great resistances to common Ghost-, Dark-, Ice-, and Dragon-type attacks, it is able to consistently switch in and remove entry hazards, allowing Pokemon such as Ho-Oh, Lugia, and Reshiram to come into play without losing huge chunks of their health. Bulky grounded Pokemon such as Groudon, Palkia, most Arceus formes, and Chansey also appreciate Forretress's ability to remove the Toxic Spikes that greatly reduce their staying power.

Pain Split, Toxic, and Volt Switch are mainly filler options, but they have their uses. The first allows Forretress to switch into Choice-locked resisted moves more recklessly; and, perhaps more importantly, makes Forretress one of the best Ferrothorn counters in the game. Ferrothorn can only significantly damage Forretress with Iron Barbs and Leech Seed, but with Pain Split Forretress can set up hazards and Rapid Spin on Ferrothorn to its heart's content. Toxic allows Forretress to cripple spinblockers and walls such as Lugia and Ho-Oh, which are immune to Toxic Spikes, and also punishes Arceus formes that might try to set up on Forretress. Finally, Volt Switch lets Forretress act as a scout after it has laid a few entry hazards, and can be useful for maintaining offensive momentum, or even setting up a Pursuit trap on a careless spinblocker.

Team Options & Additional Comments >>>
Name Item Ability Nature

Custap Lead

Custap Berry Sturdy Brave
Moveset IVs
~ Rapid Spin
~ Stealth Rock
~ Spikes / Toxic Spikes
~ Gyro Ball / Explosion
0 HP / 0 Def / 0 SpD / 0 Spe
EVs
252 Atk

Say hello to one of Ubers's finest anti-leads and entry hazard users. The release of Custap Berry is a blessing to any Pokemon with Sturdy thanks to its BW mechanics. Even Deoxys-S, a common suicide lead that seems to outclass Forretress is beaten by this set, getting smacked by Gyro Ball and losing the entry hazards it has worked for thanks to Rapid Spin. Sturdy allows Forretress to tank even a Fire Punch or Hidden Power Fire from Deoxys-S, allowing it to go for the Gyro Ball or lay down some entry hazards if it isn't hit by Taunt. Do note that with the combination of Taunt and a Fire-type move, Deoxys-S will manage to limit this set's usefulness. The combination of Custap Berry and Sturdy is deadly on Forretress because it helps it act like an anti-lead and an entry hazard setter at the same time. This combination allows Forretress to almost always get a minimum of two entry hazards up; once when it's attacked and brought down to Custap Berry activation range, and once when Custap Berry gets activated.

The set itself is pretty straightforward. Entry hazards are a blessing for offensive teams, and these are the teams this Forretress fits best on. While slower teams do often enjoy entry hazards, the fast pace of this set makes it a great addition to hyper offensive teams that wish to keep great pressure on their opponent. Rapid Spin is the key to Forretress's anti-hazard role, spinning away the entry hazards the foe worked to get on the field. Gyro Ball hits fairly hard with a Brave nature, 0 Speed IVs, and 252 Attack EVs and is a good emergency tool to take out the likes of weakened Rayquaza, Salamence, Groudon, and more if Custap Berry is in its activation range. You don't need to use Custap Berry immediately; feel free to keep it for emergency uses. Explosion lets Forretress go out with a bang and is capable of OHKOing Ho-Oh after Stealth Rock damage, along with leaving a huge dent in opponents such as Kyogre, Rayquaza, and Palkia. Explosion can also be used to block a Rapid Spin; in fact, it has a 93.75% chance to OHKO 252/32 Tentacruel after Stealth Rock. Toxic Spikes can be used over Spikes to pressure bulky offensive teams, as those teams do not appreciate the additional damage. However, many teams will find Spikes to be more useful than Toxic Spikes overall.

Team Options & Additional Comments >>>

Other Options

As previously mentioned, Forretress is fairly limited outside of the listed options. Shed Shell is an option to escape from Magnezone, but Forretress will greatly miss the Leftovers recovery. Forretress learns Reflect and Light Screen, and can thus make decent use of a dual screens set, but it should usually opt to Volt Switch out or simply lay more entry hazards rather than use a screen. Under Light Screen and rain, however, Forretress can be a tough nut to crack with even Fire-type attacks. Protect can be used in the last slot to scout for foes carrying a surprise Fire-type attack, such as Espeon and Groudon, and also eases prediction when dealing with Choice item users, but the listed moves are generally more useful, and Forretress already has many move options as it is. Earthquake can be used to catch Heatran, Magnezone, and Reshiram on the switch.

Checks and Counters

Magic Bounce Espeon and Xatu with Hidden Power Fire are probably Forretress's biggest counters; they reflect its attempts to set up entry hazards and can OHKO with a 4x super effective Hidden Power. Tentacruel can also be annoying, as it absorbs Toxic Spikes, has access to Rapid Spin, and can scare Forretress off with a potentially rain-boosted Scald, while Forretress can do little back bar Earthquake. Forretress has trouble with any Pokemon carrying a Fire-type move as well, as most of them will OHKO if rain is not present; Reshiram, Dialga, Palkia, Giratina-O, and Mewtwo are the most common users. Although Groudon is normally setup fodder for Forretress, it will sometimes run Fire Punch or Overheat to fry the bug. Both Ho-Oh and Reshiram can switch in at will and threaten Forretress with their STAB Fire-type attacks, only really fearing Stealth Rock damage or Toxic. Kyogre has little to fear from any of Forretress's attacks, and can drown Forretress with its Water-type STAB moves. Finally, although rare in today's metagame, Heatran can roast Forretress with Lava Plume or Fire Blast, and Poison Heal Gliscor can freely come in and either Taunt Forretress or set up a Substitute.