|
-
Intimidate
- Lowers the foe's Attack one stage. Decreases wild encounter rate.
-
Moxie
- Boosts Attack by one stage if the wielder knocks out another Pokemon.
-
Anger Point
- Raises Attack to +6 if struck by a critical hit.
|
Level 50 Statistics (see level 5, 50, 100)
|
Min- |
Min |
Max |
Max+ |
| HP |
95
|
- |
170 |
202 |
- |
| Atk |
117
|
123 |
137 |
169 |
185 |
| Def |
70
|
81 |
90 |
122 |
134 |
| SpA |
65
|
76 |
85 |
117 |
128 |
| SpD |
70
|
81 |
90 |
122 |
134 |
| Spe |
92
|
100 |
112 |
144 |
158 |
Overview
Not much changed in regards to Krookodile with the transition to BW2. One of the few changes includes the arrival of a couple new moves in Superpower and Aqua Tail, giving it better coverage options against the newcomer, Scrafty, and old staples of UU such as Snorlax and Porygon2. Unfortunately, Krookodile received a new nemesis in the transition: Moxie Heracross. Krookodile has always had a niche of revenge killing while accumulating Attack boosts; but because of this new addition to the metagame, it now receives stiffer competition from a stronger and bulkier Pokemon. However, thanks to its unique typing and ability to use a Choice Scarf effectively, it remains in the UU tier as a solid late-game cleaner and revenge killer.
With a decent base 92 Speed stat and a solid base 117 Attack stat, Krookodile is a great Choice Scarf user, allowing it to outspeed every unboosted Pokemon in the tier, as well as +1 base 85 Speed Pokemon. Its ability, Moxie, also allows it to rack up Attack boosts as it kills Pokemon, turning it into a very fast and hard-hitting sweeper.
Earthquake is Krookodile's strongest STAB move, nailing many Pokemon, such as Chandelure and Cobalion, for heavy damage. However, due to the number of Ground immunities throughout the tier, becoming locked into Earthquake can hamper a potential sweep and force Krookodile out. Crunch gains decent coverage alongside Earthquake, hitting a number of the Psychic- and Ghost-Type Pokemon such as Claydol or Mismagius, many of which have an immunity to Ground-type attacks. Stone Edge completes the EdgeQuake coverage, hitting the various Flying- and Ice-type Pokemon in the tier hard. The last moveslot is between Pursuit or Superpower. Pursuit can be used to trap Psychic- and Ghost-type Pokemon such as Azelf or Xatu, opening holes for Krookodile's team; however, Superpower is Krookodile's best move against Pokemon such as Scrafty and Porygon2.
Team Options & Additional Comments >>>
An Adamant nature can be used over Jolly, allowing it to hit the opposition harder, but considerably slows Krookodile down, leaving it outsped by +1 base 85 Speed Pokemon such as Dragon Dance Kingdra. Aerial Ace deserves consideration in the fourth moveslot as a niche option to get rid of any Heracross variant.
Because Krookodile can easily force switches, entry hazard support is generally appreciated. The damage taken upon switching in allows for Krookodile to pick off weakened threats while unboosted and not worry about taking damage in order to gain a Moxie boost later in the game. Entry hazard users that work well alongside Krookodile include Empoleon and Froslass, as each can handle a specific type weakness of Krookodile's. Much like other Choice item users, Krookodile appreciates having a spinner such as Hitmontop or Claydol to back it up, as despite its resistance to Stealth Rock, the damage from the other two types of entry hazards adds up quickly, leaving Krookodile's already slim defences weaker. Faster Choice Scarf users such as Darmanitan pose a threat to Krookodile, as a super effective hit, even without STAB, tends to easily finish Krookodile off. Bulky Pokemon such as Swampert also pose a threat, as they take laughable damage from all of Krookodile's attacks, and can threaten back with strong STAB or coverage moves.
Other Options
Rock Slide is an acceptable choice over Stone Edge if the lower accuracy is unfavorable, but it will lead Krookodile to lose out on a few unboosted revenge KO's. Thunder Fang and Ice Fang do supply decent coverage, denting the Water- and Grass-types that plague Krookodile, but their low Base Power means a neutral STAB move usually hits them either harder or only slightly weaker. The two aforementioned elemental fangs can be very easy to switch into as well, meaning your revenge killer can potentially become set-up bait—which is never a good thing.
Checks and Counters
Hitmontop, Heracross, Gligar, Porygon2, and bulky Water-type Pokemon such as Swampert and Milotic are the best checks to Krookodile available in the UU tier. None of them are at any real risk of being 2HKOd by any of its moves (although Heracross will not want to be taking an Aerial Ace) and most of them threaten Krookodile with a STAB move. Sableye can use its Prankster ability to move before Krookodile and render it useless with Will-O-Wisp. Faster Choice Scarf users such as Darmanitan and Mienshao outspeed and threaten to OHKO Krookodile. Sharpedo has the ability to raise its Speed with Speed Boost, outspeeding Krookodile after a single boost, and threaten back with Waterfall or Surf. Priority moves such as Aqua Jet and Mach Punch also threaten to KO Krookodile, making Azumarill and offensive variants of Hitmontop decent checks as well.