Luxray

Rivalry
Move power depends on gender of the opponent.
Intimidate
Lowers the foe's Attack one stage. Decreases wild encounter rate.
Guts
Attack is increased by 50% when afflicted with status.
Type Tier
Electric NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
80
- 301 364 -
Atk
120
248 276 339 372
Def
79
174 194 257 282
SpA
95
203 226 289 317
SpD
79
174 194 257 282
Spe
70
158 176 239 262
  • Neverused

Overview

With base 120 Attack, a great ability in Guts, and a strong physical movepool to back it up, Luxray has what it needs to be a potent offensive threat in NU. Its Electric typing grants it a good STAB move in Wild Charge, allowing Luxray to get past a foe that most physical attackers struggle with: Alomomola. Additionally, Superpower gives Luxray the ability to handle Regirock and other common physical threats. This, in conjunction with its decent bulk and good coverage, makes Luxray a force to be reckoned with.

However, Luxray isn't without its flaws. Guts usually requires a poison or burn to activate and with the residual damage of status, along with the recoil from Wild Charge, Luxray won't last very long. Additionally, base 70 Speed is rather slow, so faster Pokemon such as Zangoose and Sawk can outspeed and hurt Luxray before it can react. Luxray also struggles against some common physical walls, such as Tangela, meaning it can be stopped in its tracks without proper teammates, something you must keep in mind when using Luxray.

Name Item Ability Nature

Guts

Flame Orb Guts Jolly
Moveset EVs
~ Wild Charge
~ Superpower
~ Facade
~ Crunch
4 HP / 252 Atk / 252 Spe

This is Luxray's best set. Using its great coverage and base 120 Attack, Luxray can put massive holes in opposing teams. Luxray stands out among other status abusers, such as Zangoose and Swellow, due to its decent bulk and great coverage. Luxray also sports a higher Attack stat than both of these Pokemon and is also able to break through Alomomola. This allows Luxray to serve as an excellent mid-game attacker, hitting the opposing team hard and giving its teammates opportunities to sweep through the remaining Pokemon. Wild Charge is Luxray's STAB move of choice and, while the recoil does not pair up well with the burn damage, it hits fairly hard after a Guts boost. Superpower provides more coverage, maiming Pokemon like Regirock and Golem that would otherwise take little to no damage from Wild Charge. Facade benefits from Guts and hits Grass-types such as Tangela for decent damage. Finally, Crunch is chosen as a final coverage move to pummel incoming Exeggutor and Golurk, both of which don't mind Wild Charge.

Team Options & Additional Comments >>>
Name Item Ability Nature

Wallbreaker

Life Orb Intimidate Rash
Moveset EVs
~ Thunderbolt
~ Superpower
~ Hidden Power Grass
~ Volt Switch / Signal Beam
60 Atk / 252 SpA / 196 Spe

This set uses Luxray's Special Attack stat alongside its Attack stat to get past certain threats that Luxray can't beat otherwise. Thunderbolt is Luxray's main attack, as it is a reliable STAB move that can get past threats such as Gorebyss while giving Luxray a way to break down Alomomola. Superpower is in the second moveslot, because it's ridiculously powerful coming off Luxray's base 120 Attack stat, nailing Regice and Lickilicky for OHKOs, the former after Stealth Rock and the latter after a Thunderbolt. Superpower cleanly OHKOes Audino and Bastiodon right off the bat. Hidden Power Grass gives Luxray the power to OHKO Seismitoad and Golem, the latter if Sturdy has been broken. This means that Seismitoad in particular no longer walls Luxray to no end. In the last moveslot, it's down to personal preference. Volt Switch lets you scout for switches against Pokemon Luxray checks, such as Braviary, giving you momentum. On the other hand, Signal Beam hits almost every Grass-type hard as well as Psychic-types such as Duosion.

Team Options & Additional Comments >>>
Name Item Ability Nature

Choice

Choice Band / Choice Scarf Intimidate / Guts Jolly / Adamant
Moveset EVs
~ Wild Charge
~ Superpower
~ Ice Fang
~ Volt Switch / Crunch
4 HP / 252 Atk / 252 Spe

With a Choice item, Luxray can become an effective wallbreaker or revenge killer. Unlike the Guts set, this does not suffer from residual damage and provides a more immediate threat. Choice Band Luxray faces stiff competition from Eelektross, which packs U-turn, Aqua Tail, and an immunity to Ground-type moves, but Luxray stands out with its greater power and higher Speed stat. Wild Charge is the obligatory STAB move, heavily damaging targets that do not resist it. Superpower is the coverage move of choice, hitting Golem and Regirock, two Pokemon that don't mind Wild Charge. Ice Fang provides decent coverage with Wild Charge and hits Dragon-types and Tangela. Finally, Volt Switch is chosen to scout switch-ins and to allow a more immediately threatening teammate to switch in. However, Crunch can be used to hit Golurk, which takes little from Luxray's other moves.

Team Options & Additional Comments >>>

Other Options

With Intimidate and decent bulk, Luxray is capable of running a defensive set with Roar, Discharge, and either Toxic or Thunder Wave. However, with Braviary receiving Defiant, this set has lost its main niche. Fire Fang and Ice Fang are options on the Guts set, but a boosted Facade does more damage overall. Howl seems cool as it boosts Attack, but Luxray will rarely be able to boost effectively, with Guts and Choice Band being more reliable. Quick Attack is Luxray's only priority move and can help Luxray pick off weakened threats; however most Luxray sets suffer from four-moveslot syndrome.

Checks and Counters

Due to its great coverage, Luxray does not have a large number of hard counters. That being said, there are a number of good Luxray checks. Regirock, thanks to its titanic physical bulk, can take most of what Luxray has to offer and can retaliate with Earthquake. Pokemon that can outspeed Luxray, such as Sawk and Zangoose, can deal heavy damage before it can strike back. Luxray is also rather weak before Guts activates, so taking it out before it gets the boost is ideal. As Luxray will get worn down by status and Wild Charge recoil, setting up entry hazards will further shorten its lifespan. Garbodor is good at this, and can take repeated Wild Charges while its Aftermath ability will damage Luxray upon being KOed. Metang has enough physical bulk to take what Luxray has to offer and can hit it with weak Earthquakes. Tangela and Gurdurr are in a similar boat with additional access to recovery moves, healing off any damage Luxray throws at them. Finally, Sawsbuck could come in on Wild Charge and pummel Luxray with its attacks.