Manaphy

Hydration
Heals status effects in rain.
Type Tier
Water Uber
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
100
- 341 404 -
Atk
100
212 236 299 328
Def
100
212 236 299 328
SpA
100
212 236 299 328
SpD
100
212 236 299 328
Spe
100
212 236 299 328

Overview

The prince of the seas may appear to just be another pixie. After all, why use a pure Water-type with base 100 stats across the board when you can use one with base 120 stats across the board in Arceus? The answer lies in Manaphy's ability, Hydration, which grants it immunity to all forms of status in the rain. This, along with its boosting moves, Calm Mind and Tail Glow, allows it to utterly annihilate stall teams as long as Kyogre's ubiquitous rain is kept up. Every team needs to have a decent answer to Manaphy unless it plans to lose and lose badly.

Name Item Nature

Calm Mind

Leftovers Timid
Moveset EVs
~ Calm Mind
~ Rest
~ Scald
~ Ice Beam
252 HP / 4 SpA / 252 Spe

While Manaphy's other setup move, Tail Glow, seems more appealing with its massive +3 Special Attack boost, Calm Mind is actually Manaphy's most reliable form of stat boosting. A common way of defeating the Tail Glow set involves equipping Kyogre, Palkia, or Dialga with a Choice Scarf and taking it down with Thunder. However, with a Calm Mind boost, the aforementioned Pokemon will not be doing enough damage to stop Manaphy from setting up another Calm Mind, using Rest to recover the damage, and then waking up immediately if rain is active. Manaphy can then alternate between Calm Mind and Rest to slowly set up until it is ready to sweep. The beauty of this set is Manaphy's ability to singlehandedly destroy stall teams without crumbling immediately to offensively based teams. While the Tail Glow set is scary due to its ability to hit extremely hard and quickly, the Calm Mind set instills a whole new type of fear, a fear that is slowly sewn into your opponent's mind as they helplessly watch the prince of the seas take apart their team. Calm Mind and Rest are obviously the crux of the set, allowing Manaphy to set up on what would have been 2HKOs. Scald is the preferred STAB in this case, as a potential burn can cripple the physical attackers attempting to bypass Manaphy's Special Defense boosts. Ice Beam rounds off the set, as it allows the best possible coverage, as well as OHKOing dangerous threats such as Shaymin-S, Rayquaza, and other Dragon-types.

Team Options & Additional Comments >>>
Name Item Nature

Tail Glow

Leftovers / Life Orb Timid
Moveset EVs
~ Tail Glow
~ Rest
~ Surf
~ Ice Beam / Grass Knot
4 HP / 252 SpA / 252 Spe

Manaphy's other major attraction is its semi-unique boosting move, Tail Glow. With it, Manaphy can gain a huge +3 Special Attack boost, transforming into an offensive powerhouse in a single turn. Not only that, but against slower, more defensive teams, Manaphy can reach +6 in the space of two turns, and without an appropriate counter, any stall team will be swiftly flattened. Surf is its main STAB attack, and it is powerful enough to 2HKO Ferrothorn in the rain while Manaphy avoids being OHKOed in return. Ice Beam gives Manaphy excellent coverage, OHKOing Rayquaza and hitting Grass- and Dragon-types extremely hard. Grass Knot, however, can be used to severely damage opposing Kyogre on the switch-in or to simply OHKO slower variants if Manaphy has a Tail Glow boost.

Team Options & Additional Comments >>>

Other Options

Manaphy can competently run a Toxic stall set due to Hydration's benefits. Either an EV spread of 252 HP / 4 SpA / 252 Spe with a Timid nature or a bulkier spread is optimal with a moveset of Toxic, Scald, Rest, and Ice Beam. Heart Swap is also an interesting option, especially when coupled with Tailwind support from Tornadus. With this combination, you can easily let an opposing Calm Mind Arceus grab six Calm Minds, send in Tornadus for the Tailwind, steal Arceus's boosts with Manaphy, and then proceed to sweep.

Manaphy can also make use of Reflect and Light Screen and take on the role of a supporter, which is useful due to the offensive nature of the Uber tier. Acid Armor can be used on the Calm Mind set to increase Manaphy's Defense, but Manaphy really enjoys the coverage provided by Ice Beam. Manaphy can run an effective Choice Specs set due to its decent movepool and ability to scout with U-turn or recover all of its health with Rest. It is also immune to status moves in rain, which gives it ample opportunity to switch in on Pokemon that carry them. It is, however, outclassed by Kyogre as a Choice Specs user. Likewise, Manaphy can run a Choice Scarf set with Surf, Ice Beam, Grass Knot, and U-turn to revenge kill Rayquaza and other threats, but Palkia generally does a much better job at this, as it has much more power and much better coverage than Manaphy.

Checks and Counters

Calm Mind Electric Arceus is probably the most reliable counter to Manaphy that you can find. Against Manaphy's Calm Mind set, Electric Arceus can easily Calm Mind alongside Manaphy, while the Tail Glow set is OHKOed by Thunder. Grass Arceus is also excellent at taking on Manaphy, but it must use Judgment as Grass Knot does next to nothing. Ferrothorn can take an attack and hit Manaphy back very hard, although it is 2HKOed by the Tail Glow set. Also, if Ferrothorn gets burned by Scald, Manaphy can use it as setup fodder. Choice Scarf Zekrom can revenge kill just about every variant of Manaphy with Bolt Strike. Calm Mind or Choice Specs Kyogre with Thunder, Calm Mind Latias, Mewtwo, Dragon Arceus, and Choice Specs Dialga can all defeat Calm Mind Manaphy. Choice Scarf Kyogre and Palkia can take on offensive Tail Glow Manaphy that lack Grass Knot, while Choice Scarf Dialga will win most of the time against any Tail Glow variant. Thundurus and Shaymin-S can outspeed and OHKO Tail Glow Manaphy, although they need to watch out for Ice Beam and rain-boosted Surfs.

Because Manaphy is heavily reliant on rain, taking away Kyogre's Drizzle support is a good idea. While Groudon does not enjoy switching into any of Manaphy's attacks, it can switch in on Tail Glow or Rest and remove the rain, making Manaphy easier to deal with. Tyranitar works in a similar way, as does Hippowdon. Abomasnow, although rare, handily beats most Manaphy variants as it takes away the rain, resists Manaphy's Water-type attacks, resists Grass Knot, and takes neutral damage from Ice Beam. With a specially defensive spread, Abomasnow can easily make Manaphy's life difficult with moves such as Leech Seed and Giga Drain. Finally, although it gets OHKOed by Ice Beam, Rayquaza can switch in on a predicted Rest and set up on Manaphy for a sweep.