Mismagius

Levitate
The wielder is immune to Ground-type moves.
Type Tier
Ghost UU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
60
- 22 25 -
Atk
60
10 12 15 16
Def
60
10 12 15 16
SpA
105
15 17 20 22
SpD
105
15 17 20 22
Spe
105
15 17 20 22
  • Underused

Overview

A lot has changed since the beginning of BW UU, and Mismagius finds her old niches taken up by newer Ghost-types. Cofagrigus or Sableye make better spinblockers and bulky Ghost-types, the former thanks to a significant bulk advantage, and the latter has the ability to effectively stallbreak by having priority on moves such as Will-O-Wisp, Recover, and Taunt. The powerful Chandelure outshines Mismagius offensively with much higher Special Attack, and a powerful secondary STAB. However, Mismagius is not finished yet. She holds on to the small niche of a fast setup sweeper, which no other Ghost-type can do as effectively. That's not Mismagius's only advantage. She has the ability Levitate, which when combined with Ghost typing, gives three immunities for potential free switches and set up attempts. Thanks to the consequential Spikes immunity and the lack of Stealth Rock weakness, Mismagius is the most hazard-resistant Ghost-type in UU. While Stealth Rock shaves a quarter off of Chandelure's health, and Spikes-stacking teams make Cofagrigus's life hard, Mismagius will never have to lose more than an eighth of her health to hazards. She might not be as solid of a counter as Cofagrigus is, but Mismagius can still check powerful Fighting-types like Heracross and Mienshao with her immunity to their STAB, while still providing an offensive presence.

Name Item Ability Nature

Nasty Plot

Life Orb / Leftovers Levitate Timid
Moveset EVs
~ Nasty Plot
~ Shadow Ball
~ Hidden Power Fighting
~ Thunderbolt / Taunt
4 HP / 252 SpA / 252 Spe

This set embodies Mismagius's niche. This set is meant to get into battle after a KO or take advantage of one of Mismagius's three immunities, set up a Nasty Plot quickly, then finish off weakened teams with blazing Speed and boosted attacks. Mismagius's strongest move is her STAB Shadow Ball, which becomes very formidable after a boost. It is the main move used in sweeping teams, as after some residual damage, it is very hard to survive. Hidden Power Fighting provides perfect coverage with Shadow Ball, hitting Normal-, Dark-, and Steel-types for super effective damage. While its Base Power isn't very high, after a boost it still manages to finish off most Pokemon that resist Ghost-type attacks. It can also achieve the impressive feat of 2HKOing Porygon2, Umbreon, and Snorlax with some hazards. However, the latter two can threaten with physical Dark-type moves that can ruin Mismagius. Thunderbolt allows Mismagius to break through Togekiss, whose special bulk and neutrality to Fighting-type attacks make it hard to scratch. It deals more damage to Empoleon than Hidden Power Fighting, and allows Mismagius to OHKO it with just one layer of Spikes or a little residual damage. Taunt is a viable move in the last slot, as it allows Mismagius to prevent support Pokemon from crippling her with status, or healing off damage. It also allows her to set up on RestTalk Snorlax, but she must still beware Crunch.

Team Options & Additional Comments >>>
Name Item Nature

Defensive

Leftovers Bold
Moveset EVs
~ Will-O-Wisp / Thunder Wave
~ Heal Bell / Taunt / Perish Song
~ Pain Split
~ Shadow Ball
236 HP / 176 Def / 96 Spe

Mismagius is often seen being used offensively due to her high Speed and Special Attack and access to neat setup options in Nasty Plot and Calm Mind; however, Mismagius is equipped with the necessary qualities to make her a viable defensive Ghost-type. Unlike Cofagrigus and Sableye, Mismagius packs significantly more Speed, better special bulk, and Levitate to minimize the entry hazard damage both Cofagrigus and Sableye are vulnerable to. Furthermore, Mismagius boasts a wide variety of support moves that Cofagrigus, and to an extent Sableye, lack. Because of this, Mismagius deals with a variety of offensive threats, such as Nidoking, Nidoqueen, Mienshao, Rhyperior, and Heracross, very well.

Will-O-Wisp is the primary status move of choice, as it cripples a whole slew of physical threats that can prove troublesome to Mismagius and her teammates, and further improves Mismagius's walling capabilities. On the other hand, Thunder Wave differentiates Mismagius from her fellow Ghost-types and can be used to neuter troublesome opponents, particularly faster threats such as Crobat, Cobalion, and Raikou. Heal Bell is another move exclusive to Mismagius as a Ghost-type and helps rid herself and her teammates of harmful status effects. However, if cleric support is not necessary, Mismagius makes a great user of Taunt due to her high Speed. This makes her a great stallbreaker, but keep in mind that Mismagius faces stiff competition with Sableye as a stallbreaker because of Sableye's Prankster ability and access to a more reliable recovery move. As a final alternative, Mismagius is the only notable Ghost-type to claim Perish Song, which is a decent option over the previous two moves, as it is able to dispose of sweepers that cannot be handled easily, such as Curse Snorlax and Calm Mind Suicune. Lastly, Pain Split is Mismagius's only form of reliable recovery, and Shadow Ball provides her with a decent STAB attack to avoid being Taunt bait.

Team Options & Additional Comments >>>
Name Item Ability Nature

Substitute + Calm Mind

Leftovers Levitate Timid
Moveset EVs
~ Substitute
~ Calm Mind
~ Shadow Ball
~ Hidden Power Fighting
4 HP / 252 SpA / 252 Spe

The Nasty Plot set is a late-game sweeper, designed to finish off the opponent's crippled team. This set is a mid-game sweeper, which will come in and out of battle many times to start setting up and breaking down the opponent's team. The Spikes immunity really helps here, as Mismagius can switch in and out of battle without taking too much damage. This set can come in on slow special attackers, set up a Substitute to dodge status and ease prediction, then start setting up Calm Minds. Again, Shadow Ball is the main sweeping move, but it won't get all the OHKOs that the Nasty Plot set does. Instead, it can get a lot of 2HKOs while having the Substitute to fall back on. Hidden Power Fighting is even weaker with less boosts and no Life Orb, but it is still Mismagius's best weapon against frail Dark-types. It is even more effective behind a Substitute, as the Pursuit and Sucker Punch mind games are averted.

Team Options & Additional Comments >>>

Other Options

There aren't many other options Mismagius can effectively run aside from those listed. A Choice set is possible, but Choice Specs Mismagius is only a little more powerful than Choice Scarf Chandelure, and Mismagius lacks the powerful secondary STAB Chandelure has in Fire Blast. A Choice Scarf set is very fast, but it lacks the raw power of other Choice Scarf users such as Mienshao. Most of its moves are not very good to be locked into either.

Checks and Counters

Umbreon can shut Mismagius down, as it can tank Hidden Power Fighting and threaten with Payback. Snorlax with Crunch can tank Hidden Power Fighting even better and OHKO back. Some Snorlax can also Whirlwind away Mismagius's boosts if she lacks Taunt. Weavile, Sharpedo, Zoroark, and Choice Scarf Krookodile are faster and can easily OHKO her, but they have to watch for Substitute sets that can dodge the Dark-type move and hit with Hidden Power Fighting, and they aren't safe switching into her. Fast Choice Scarf users such as Darmanitan, Victini, and Flygon can check Nasty Plot Mismagius, but again they have to be careful switching into her as STAB Shadow Ball can hurt. Choice Scarf Chandelure can do the same, but Shadow Ball is even more disastrous. Azumarill can revenge kill Mismagius with a powerful Aqua Jet after a few turns of Life Orb recoil and Stealth Rock damage. Crobat is naturally faster than Mismagius and can threaten it with a powerful STAB Brave Bird, and bulkier sets can even switch in without fear. Dark-types with Sucker Punch such as Houndoom, Honchkrow, and Bisharp can play mind games, threatening with Sucker Punch if Mismagius attacks, or a powerful move if she Nasty Plots again. Substitute sets can negate this to an extent, but Mismagius has a hard time breaking though Honchkrow without Thunderbolt.