Zebstrika

Lightningrod
When hit with an Electric-type move, Special Attack is boosted by one stage. All Electric-type attacks are drawn to this Pokemon.
Motor Drive
Grants immunity to Electric-type moves and boosts Speed by 1 stage when hit by an Electric-type move.
Sap Sipper
Grants immunity to Grass-type moves and boosts Attack by 1 stage when hit by a Grass-type move.
Type Tier
Electric NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
75
- 291 354 -
Atk
100
212 236 299 328
Def
63
145 162 225 247
SpA
80
176 196 259 284
SpD
63
145 162 225 247
Spe
116
241 268 331 364

Overview

Zebstrika stands out from most its its Electric-type brethren due to its particularly amazing Speed tier; it can outspeed Scolipede even without the aid of a Choice Scarf. It also has a great ability in Lightningrod and STAB Volt Switch to build momentum. Unfortunately, the good news ends here. Zebstrika's horrible physical movepool forces it to utilize its mediocre Special Attack to deal damage, so it is not very powerful. Zebstrika also faces stiff competition from various Electric-types in NU—Electabuzz, Raichu, Electrode, and Rotom-A all give it a major run for its money as a fast Electric-type scout. Nonetheless, focusing on Zebstrika's decent coverage and making use of its fantastic Speed will let it truly shine.

Name Item Ability Nature

Special Attacker

Life Orb Lightningrod Timid
Moveset EVs
~ Thunderbolt
~ Volt Switch
~ Overheat
~ Hidden Power Grass
252 SpA / 4 SpD / 252 Spe

Zebstrika functions best as an all-out attacker; it makes the most out of its high Speed and scouting ability, while Life Orb helps to patch up its lack of initial power. With its high Base Power and perfect accuracy, Thunderbolt is a great main STAB and cleaning tool. Volt Switch is great early- to mid-game and is perfect for revenge killing and predicting switches. Overheat is a handy tool that suits Zebstrika's great Speed extremely well, netting an OHKO on Scolipede, Jynx, and most Grass-types. Finally, Hidden Power Grass nails Seismitoad and Golem, two common Pokemon that would otherwise take Zebstrika's attacks with ease.

Team Options & Additional Comments >>>
Name Item Ability Nature

Choice Scarf

Choice Scarf Lightningrod Modest
Moveset EVs
~ Volt Switch
~ Thunderbolt
~ Overheat
~ Hidden Power Grass
252 SpA / 4 SpD / 252 Spe

Choice Scarf lets Zebstrika take on the role of a dedicated revenge killer. It gives up the useful power boost granted by Life Orb for the ability to check a wider variety of threats. While it might seem like a waste to put a Choice Scarf on something as fast as Zebstrika, its ridiculously high Speed when equipped with said item is actually its main selling point. Zebstrika can now outspeed and quickly dispose of Swellow, Choice Scarf Charizard, and even Scolipede at +1. Volt Switch is the main STAB on this set and is most likely the move you'll be using when you bring it in; due to Zebstrika being locked into one move and lacking power overall, Volt Switch is great for both revenge killing and getting it out in a pinch. That being said, Thunderbolt is another good Electric STAB when Volt Switch's power just doesn't cut it. Overheat and Hidden Power Grass provide the best coverage alongside Zebstrika's STABs, but be extremely cautious when using them, as they are both terrible moves to be locked into and should only be used in dire situations. Keep in mind that this set can't clean up as efficiently as the Life Orb set because of its measly unboosted Special Attack stat.

Team Options & Additional Comments >>>

Other Options

Like most Electric-types, Zebstrika has a really barren movepool. Its Attack stat is higher than its Special Attack stat, but it has an absolutely horrible physical movepool to use it with. Likewise, Zebstrika can go mixed using Wild Charge over Thunderbolt, but this doesn't accomplish anything in the long run and splitting offenses is a bad idea on a Pokemon that's so offensively weak. Zebstrika can utilize Choice Specs over Life Orb, but it really likes being able to switch moves and hit hard at the same time. Pursuit can catch Haunter and Jynx on the switch, but it doesn't do much else and forces Zebstrika to forgo another move in lieu of it. Agility and Flame Charge can boost Zebstrika's Speed and attempt a sweep, but it is too easily walled to make this effective and to free up the moveslot must give up the utility of Volt Switch, one of its biggest selling points. Charge Beam can help patch up Zebstrika's mediocre Special Attack, but it is too frail to set up multiple Charge Beams and, again, must forgo Volt Switch. Zebstrika can better utilize Thunder with Rain Dance, and it can support rain sweepers with a fast Volt Switch, but rain weakens the power of Overheat and ends up doing more harm than good. Signal Beam can hurt Grass-types without lowering Zebstrika's Special Attack, but Overheat's greater power and ability to seriously damage Grass / Poison types is generally superior. Thunder Wave can cripple faster threats, but Zebstrika is too frail to use it effectively. Finally, Toxic does a number to most walls, but the most common special wall in the tier, Lickilicky, can heal it off with Heal Bell.

Checks and Counters

Zebstrika is pretty easy to counter due to its relatively low attacking power. Pretty much any special wall can force it out; Regice and Bastiodon are two examples of such. Lickilicky and Audino also perform very well against Zebstrika; they can take any attack with ease, Wish off the damage, and wear it down. Most Ground-types, such as Golurk and Piloswine, can comfortably tank one Life Orb-boosted Hidden Power Grass and OHKO with Earthquake. Camerupt is a particularly adept counter, as its typing allows it to take any of its attacks with ease. Bulky Dragon-types, such as Altaria, Dragonair, and Zweilous, can wall Zebstrika and either set up or phaze it out, though Altaria must watch out for Hidden Power Ice. Priority can also efficiently take down a weakened Zebstrika, examples being Kangaskhan's Fake Out and Sucker Punch combination and Gurdurr's Mach Punch. Overall, as long as you have something that can both take a hit and fire one back, you should be good to go against Zebstrika.