Absol

Pressure
Enemy attacks lose one extra PP. Increases wild encounter rate.
Super Luck
Critical hit rate is boosted by one stage.
Justified
Raises Attack one stage when hit by a Dark-type move.
Type Tier
Dark RU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
65
- 271 334 -
Atk
130
266 296 359 394
Def
60
140 156 219 240
SpA
75
167 186 249 273
SpD
60
140 156 219 240
Spe
75
167 186 249 273
Name Power Accuracy PP Target Description
Aerial Ace 60 - 20 Single non-user Ignores evasion modifiers.
Assurance 50 100% 10 Single non-user Base Power doubles if the target takes damage in the same turn, before the attack hits.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Bite 60 100% 25 Single non-user 30% chance to flinch the target.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Calm Mind - - 20 User Boosts user's Special Attack and Special Defense by 1 stage.
Charge Beam 50 90% 10 Single non-user 70% chance to boost user's Special Attack by 1 stage.
Curse - - 10 None Deals 1/4 damage per turn at the cost of half the user's max HP if the user is a Ghost-type Pokemon. Boosts user's Attack and Defense and lowers Speed by 1 stage otherwise.
Cut 50 95% 30 Single non-user No additional effect.
Detect - - 5 User Prevents most moves from working on the user that turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
Dream Eater 100 100% 15 Single non-user Leeches 50% of the damage dealt. Only works if target is asleep.
Echoed Voice 40 100% 15 Single non-user Power increases when used consecutively.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores evasion modifiers.
False Swipe 40 100% 40 Single non-user Always leaves the foe with at least 1 HP.
Feint 30 100% 10 Single non-user Nullifies effect of Detect and Protect.
Fire Blast 120 85% 5 Single non-user 10% chance to burn opponent.
Flamethrower 95 100% 15 Single non-user 10% chance to burn opponent.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Frustration 1 100% 20 Single non-user No additional effect.
Future Sight 100 100% 10 Single non-user Deals damage at the end of the turn after three turns.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hail - - 10 All Summons hail for 5 turns.
Hex 50 100% 10 Single non-user Base Power doubles if target has a status ailment.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hone Claws - - 15 User Boosts Attack and accuracy one stage.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Incinerate 30 100% 15 All enemies Removes the target's Berry.
Leer - 100% 30 All enemies Lowers target's Defense by 1 stage.
Magic Coat - - 15 User Bounces back certain non-damaging moves.
Me First 1 - 20 Single enemy Uses the foe's attack at 1.5x power. User must move before the opponent for it to work.
Mean Look - - 5 Single non-user The target cannot switch out.
Megahorn 120 85% 10 Single non-user No additional effect.
Night Slash 70 100% 15 Single non-user Has a high critical hit rate.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Perish Song - - 5 All All active Pokemon that hear the song faint after 3 turns.
Protect - - 10 User Protects the user from attacks.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Psycho Cut 70 100% 20 Single non-user Has a high critical hit rate.
Punishment 1 100% 5 Single non-user Does more damage to targets with stat boosts.
Pursuit 40 100% 20 Single non-user Doubles Base Power if target is switching.
Quick Attack 40 100% 30 Single non-user The user always attacks first.
Rain Dance - - 5 All Summons rain for five turns.
Razor Wind 80 100% 10 All enemies Charges up the first turn; attacks on the second turn. Has a higher critical hit ratio.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Retaliate 70 100% 5 Single non-user Power doubles if the user's teammate fainted the previous turn.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Sandstorm - - 10 All Summons a sandstorm for five turns.
Scratch 40 100% 35 Single non-user No additional effect.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Shadow Claw 70 100% 15 Single non-user Has a high critical hit rate.
Slash 70 100% 20 Single non-user Has a high critical hit rate.
Snarl 55 95% 15 All enemies Lowers target's Special Attack by 1 stage.
Stone Edge 100 80% 5 Single non-user Has a high critical hit rate.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacks on the same turn.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swords Dance - - 30 User Boosts user's Attack by 2 stages.
Taunt - 100% 20 Single non-user Lasts 3 turns and the target can only use attacking moves.
Thief 40 100% 10 Single non-user Steals the target's held item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
Torment - 100% 15 Single non-user Forces the target to change moves.
Toxic - 90% 10 Single non-user Badly poisons the target.
Will-O-Wisp - 75% 15 Single non-user Burns the target.
X-Scissor 80 100% 15 Single non-user No additional effect.
Zen Headbutt 80 90% 15 Single non-user 20% chance to flinch the target.