Aerodactyl

Rock Head
Recoil moves deal no recoil damage.
Pressure
Enemy attacks lose one extra PP. Increases wild encounter rate.
Unnerve
Prevents the foe from consuming its held Berry item.
Type Tier
Rock / Flying RU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
80
- 301 364 -
Atk
105
221 246 309 339
Def
65
149 166 229 251
SpA
60
140 156 219 240
SpD
75
167 186 249 273
Spe
130
266 296 359 394

Overview

Aerodactyl is the definition of fast, outpaced only by Accelgor in RU. It can take advantage of this by simply equipping itself with a Choice Band and hitting stuff hard or supporting the team with a fast Stealth Rock and Taunt. It's not all good news for Aerodactyl though, as its subpar defenses don't let it take advantage of its great typing and leave it very vulnerable to priority and Choice Scarf users. Additionally, it has a weakness to Stealth Rock, further shortening its lifespan. Don't be fooled, however; this prehistoric beast is still one of the most deadly offensive Pokemon in the tier, and underestimating it can very well cost you a few games.

Name Item Ability Nature

Choice Band

Choice Band Rock Head Jolly
Moveset EVs
~ Stone Edge
~ Earthquake
~ Aqua Tail
~ Double-Edge
80 HP / 252 Atk / 176 Spe

Aerodactyl's incredible Speed, good Attack stat, and great coverage make it an excellent Choice Band user. Like other Choice item Pokemon, this set requires a bit of prediction to work properly, although the fact that all of its moves have a wide range of neutral coverage eases this a little. Stone Edge, as unreliable as it is, is Aerodactyl's STAB move, hitting everything that doesn't resist it for a good chunk of damage. Earthquake maims Steel-types such as Aggron that try to switch into predicted Stone Edges. Aqua Tail hits Rhydon harder than anything else on this set, securing a 2HKO. Double-Edge rounds out the set by providing Aerodactyl with a strong neutral coverage move that takes full advantage of Rock Head.

Team Options & Additional Comments >>>
Name Item Ability Nature

Life Orb

Life Orb Pressure Jolly
Moveset EVs
~ Stealth Rock / Roost
~ Stone Edge
~ Earthquake
~ Taunt
80 HP / 252 Atk / 176 Spe

This set is an excellent addition to most offensive teams in need of a good way to shut down teams that rely on setup moves a lot, such as stall and Spikes-based offense. It also acts as an excellent check to Fire-types such as Moltres and Entei when pitted against more offensive teams. Stealth Rock is the main option in the first slot because Aerodactyl is one of the fastest and most reliable users. Roost can be used in its place if you already have Stealth Rock elsewhere on your team, and also gives Aerodactyl some longevity by healing off Life Orb and Stealth Rock damage, as well as weaker attacks. Taunt can mess up Pokemon looking to set up on Aerodactyl, such as dual screens Uxie, lead Smeargle, and Quiver Dance Lilligant. Stone Edge provides Aerodactyl with a strong STAB move to tear holes into opposing teams with. Earthquake gives it a means of damaging the various Rock- and Steel-types that resist Stone Edge, such as Aggron, Rhydon, and Steelix.

Team Options & Additional Comments >>>

Other Options

Aerodactyl's average movepool means that most of what it can do well has already been covered in the above set descriptions. The only set not really covered is a Life Orb + Hone Claws set. However, Aerodactyl is usually better off just blasting stuff away with a Choice Band than wasting time to set up Hone Claws. There are a few gimmicks that you might want to try as well. After all, who knows? Maybe you'll be pleasantly surprised by the results. A Power Herb + Sky Attack set stands out among the more viable of these gimmicks, as the combination has lots of surprise value and gives Aerodactyl a one-time 140 Base Power STAB move to use on a wall such as Tangrowth for a potential free KO. Other moves such as Thunder Fang, Ice Fang, Tailwind, and Whirlwind can seem tempting, but they are generally inferior to the moves listed above. With access to both Sunny Day and Rain Dance and base 130 Speed, Aerodactyl can make for a very effective early-game weather setter when equipped with the appropriate weather-extension rock.

Checks and Counters

Countering Aerodactyl is all about having the sheer bulk to tank multiple hits from it. For this reason, Pokemon such as Torterra and physically defensive Slowking, which fear nothing that Aerodactyl commonly carries, make for the safest counters. Tangrowth and Ferroseed are a very close second to the aforementioned two, except they are very vulnerable to surprise Fire Blasts and Fire Fangs. Steelix and Escavalier can easily tank just about anything Aerodactyl can throw at it, but an Earthquake or Aqua Tail from the Choice Band set will put Steelix in 2HKO range of that same attack later. Ground-types, such as Rhydon, Golurk, and Sandslash, are very effective checks against versions lacking Aqua Tail. Qwilfish is as well despite the Earthquake weakness, because it can easily threaten Aerodactyl in return with Waterfall. Aggron can play mindgames with Choice Band Aerodactyl, forcing it to predict correctly, lest it be the next target of its mighty Head Smash. Another way of ensuring Aerodactyl won't do too much damage is by packing strong priority attacks such as Feraligatr's Aqua Jet and Spiritomb's Sucker Punch. Finally, common fast Choice Scarf users such as Manectric also make for effective checks.