30% chance to heal an adjacent teammate of a status condition every turn.
Heals status effects in rain.
Wielder heals 1/3 of its maximum HP on switching out.
Type Tier
Water NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 471 534 -
167 186 249 273
176 196 259 284
104 116 179 196
113 126 189 207
149 166 229 251


Alomomola has obviously been keeping tabs on its cholesterol, because it's just about the healthiest heart around! Sporting a massive base 165 HP stat backed by a respectable base 80 Defense stat, Alomomola is extremely bulky, being able to take nearly every unboosted physical attack in the tier with HP to spare. Furthermore, Regenerator allows Alomomola to switch in and out and heal passively, making the task of wearing it down a chore. These traits allow Alomomola to make for an excellent user of Wish, being able to pass massive amounts of HP to teammates with no direct negative repercussions. Unfortunately, the issues with Alomomola lie in the indirect consequences of its use: due to its low offensive presence, Alomomola is incredibly exploitable, with most setup sweepers and hazard users being capable of switching into it and setting up without much trouble. This lack of offensive capability means Alomomola can only function effectively as a defensive pivot and Wish supporter, as this is the only way to limit the opportunities for the opponent to take advantage of its presence and to differentiate it from more wholly versatile Pokemon such as Slowking and Clefable. Nevertheless, Alomomola excels in this role. As it stands, Alomomola is one of, if not the most durable Wish users in the tier, and as long as the team it is supporting is prepared to take on the Pokemon it innately attracts, it will very rarely disappoint.

Name Item Ability Nature

Wish Support

Leftovers Regenerator Impish
Moveset EVs
~ Wish
~ Waterfall
~ Protect
~ Toxic
252 HP / 252 Def / 4 SpD

With its impressive physical bulk, Alomomola is capable of taking on most of the tier's non-boosting physical attackers with ease. Alomomola's gargantuan HP stat makes it capable of passing a huge Wish off to teammates, enough to completely rejuvenate frailer Pokemon such as Durant. Waterfall is Alomomola's best bet at dealing direct damage to opposing Pokemon, allowing it to hit Pokemon such as Entei and Kabutops for respectable damage. Protect offers Alomomola a useful "safety net" option, allowing it to scout Choice users as well as guaranteeing it can receive its own Wish safely. Lastly, Toxic gives Alomomola a weapon to hit Grass-, Water-, and Dragon-types switching into it, allowing it to put a timer on such Pokemon and prevent them from setting up on it for free.

Team Options & Additional Comments >>>

Other Options

As Alomomola's niche in the tier is somewhat exclusive to taking on non-boosting attackers and using Wish, it is largely restricted in what other options it can realistically use. Calm Mind is a neat idea for mitigating its lower Special Defense and allowing Scald to hit harder, but it would realistically need to set up for several turns to be dealing respectable damage with its attacks—a highly unrealistic feat, considering offensive teams will be capable of breaking through it before it becomes threatening, and defensive teams will simply phaze it away or cripple it with status before it becomes dangerous. Similar to Calm Mind, Light Screen can be used to buffer Alomomola and its team against special attacks for a period of time without the need to stay in over a period of time. Safeguard is also available to temporarily protect Alomomola and its teammates from status. Hydration is an interesting ability that could allow Alomomola to constantly revitalize itself in rain by using Rest, but with turns of rain being valuable to a rain team for attacking with powerful sweepers, it is highly counterproductive to be wasting them attempting to wall Pokemon.

Checks and Counters

While very few Pokemon can actually stop Alomomola from using Wish directly, there are certainly Pokemon that take advantage of and threaten it. Defensively speaking, Spikes users such as Qwilfish, Ferroseed, and Roselia are capable of setting up hazards for free on Alomomola, being immune to Toxic and resistant to Waterfall. Toxic users can cripple Alomomola, putting it on a timer each time it comes in. Grass-types, particularly specially offensive ones such as Sceptile and Lilligant, switch in with impunity on anything but Toxic and can set up all over Alomomola and threaten it with their STAB attacks. As for setup sweepers, Pokemon carrying Lum Berry, Substitute, or an immediately threatening Electric- or Grass-type attack can for the most part find opportunities to set up on Alomomola and beat it one-on-one. Examples of these include Swords Dance Gallade, Dragon Dance Crawdaunt, and Quiver Dance Lilligant.