Altaria

Natural Cure
Cures status on switching out.
Cloud Nine
Blocks the effects of weather.
Type Tier
Dragon / Flying NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
75
- 291 354 -
Atk
70
158 176 239 262
Def
90
194 216 279 306
SpA
70
158 176 239 262
SpD
105
221 246 309 339
Spe
80
176 196 259 284

Overview

Dragon is a fantastic typing in RU, and Altaria offers a unique Flying typing to go along with it. This nice typing offers a Fighting resistance and, more importantly, a Ground and Spikes / Toxic Spikes immunity. The Stealth Rock weakness sucks, but the advantages that the Flying typing presents Altaria can make up for it at times. While Druddigon outclasses Altaria in most regards due to its amazing power and bulk, Altaria offers a lot of diversity. Its special attacking set is its main niche, sporting the strongest Draco Meteor in the tier alongside a wide movepool and a great Speed stat compared to the other Dragons in the tier. Natural Cure + Heal Bell is another fantastic niche Altaria holds in RU, and with its great defenses, it can utilize defensive sets very well. In the end, Altaria can certainly hold its own in RU, but you should always consider Druddigon before choosing Altaria, as its pure Dragon typing and super high Attack stat are better suited for most teams.

Name Item Ability Nature

Special Attacker

Choice Specs / Life Orb Natural Cure Modest
Moveset EVs
~ Draco Meteor
~ Fire Blast
~ Dragon Pulse / Power Swap
~ Rest / Roost
120 HP / 252 SpA / 136 Spe

Base 70 Special Attack seems rather pathetic in a tier that boasts special attackers with offensive stats reaching 125. However, Altaria's unique STAB and access to Draco Meteor mean that it can still cleave through teams with a special attacking set. Dragon is only resisted by Steel-types, which are few and far between in RU, and any Steel-type that dares to confront Altaria will be quickly melted with a Fire Blast. Draco Meteor is Altaria's main weapon; with it, Altaria can 2HKO most of the metagame. Only the bulkiest special walls will be able to repeatedly switch into Altaria's Choice Specs or Life Orb-boosted Draco Meteor. Unfortunately, the cost of such power is an unsavory Special Attack drop which can sometimes render Altaria as setup bait. Choice Specs sets can instead use Dragon Pulse as a more reliable STAB attack while Life Orb sets can Power Swap away the Special Attack drop onto unsuspecting opponents. Power Swap also gives Altaria a unique way to combat special boosters such as Calm Mind Mesprit or Uxie. After letting them boost up a few times, Altaria can turn your opponent's boosts against them, smacking them with a boosted Draco Meteor. In the last slot, Altaria can take advantage of its excellent bulk with a recovery move; Rest is used on Choice Specs sets to cure Altaria fully. Upon switching out, Natural Cure will heal Altaria of its sleep condition. Roost is a more useful option on the Life Orb set as it doesn't force Altaria to switch.

Team Options & Additional Comments >>>
Name Item Ability Nature

Support

Leftovers Natural Cure Calm
Moveset EVs
~ Roost
~ Dragon Pulse
~ Heal Bell
~ Roar / Toxic
252 HP / 4 Def / 252 SpD

Altaria's rare Dragon / Flying typing also gives it a defensive niche. It is one of the few Pokemon that can take on RU powerhouses such as Magmortar and Typhlosion, and its typing lets it take on common Water- and Fire-type attacks. Roost is Altaria's reliable recovery move and lets it continuously wall threats throughout the game, healing off residual damage from Stealth Rock and resisted attacks. Dragon Pulse is Altaria's only attack and prevents it from being useless when Taunted. Heal Bell is a rather rare move that Altaria can use to support its teammates, curing any status on your team. Lastly, Roar phazes away dangerous setup sweepers hoping to capitalize on Altaria's weak offensive prowess. It also stacks up more entry hazard damage on your opponents. However, Toxic is Altaria's best way of doing damage, and lets it Roost-stall the opposition.

Team Options & Additional Comments >>>
Name Item Ability Nature

Offensive Dragon Dance

Life Orb / Leftovers Natural Cure Adamant
Moveset EVs
~ Dragon Dance
~ Outrage
~ Earthquake
~ Roost
252 Atk / 4 Def / 252 Spe

Like many of its fellow Dragon-types, Altaria can pull off an offensive Dragon Dance set. Although its attacks aren't nearly as powerful as that of the Dragon-types in upper tiers, the relative lack of Steel-types in RU means that Altaria will have little trouble slicing through your opponent's team after a few boosts. Dragon Dance increases both Altaria's Attack and Speed stats to respectable levels; after a couple of boosts, almost nothing in RU will be able to stomach Altaria's assaults. Outrage is Altaria's STAB move of choice, and lets it pummel its foe with an anger-fueled, 100% accurate, 120 Base Power STAB attack. Unfortunately, it locks Altaria in and forces it to become confused after a few turns, so it should be used with caution. Earthquake provides amazing coverage alongside Outrage, hitting Steel-types such as Steelix and Magneton hard. Lastly, Roost is used to take advantage of Altaria's great natural bulk while setting up. It also removes Stealth Rock and Life Orb damage that Altaria will no doubt accumulate throughout the game.

Team Options & Additional Comments >>>
Name Item Ability Nature

Defensive Dragon Dance

Leftovers Natural Cure Careful
Moveset EVs
~ Dragon Dance
~ Dragon Claw
~ Roost
~ Safeguard / Heal Bell
252 HP / 192 SpD / 64 Spe

Altaria's Flying typing, great natural bulk, and the ability to straight up not care about status gives it a niche over Dragonair as a defensive Dragon Dance user. This set is super easy to set up when used on a team with Magneton support, as it ensures that Steel-types are out of the picture before sweeping the other team. This set also easily fits on stall-based teams as a win condition to sweep late-game, since it offers a ton of resistances, an immunity to Toxic Spikes, and great coverage in just Dragon Claw. Dragon Claw is used over Outrage so that Altaria can come in and tank, as it limits Altaria's susceptibility to being revenge killed since it can immediately switch out if need be. Plus, it takes a few boosts for Altaria to get very threatening anyway, so it can afford the drop in power. Safeguard or Heal Bell lets Altaria set up on Pokemon like Slowking, Qwilfish, and Amoonguss without worrying about status. Safeguard is preferred because it totally blocks paralysis and sleep, though Hell Bell helps the whole team and allows Altaria to switch into status (other than sleep) and heal it off. It should be noted that Safeguard does not prevent the confusion from Outrage as well should you choose to go with that.

Team Options & Additional Comments >>>

Other Options

While Altaria's movepool is truly gigantic, most of what it's capable of doing in RU has been covered by the sets above. Fire Blast can be used on the physical sets to help with Escavalier, Ferroseed, and Tangrowth, though Earthquake, Outrage, or Dragon Claw is usually enough to break them down if it's brought in late-game. A Choice Band set is usable as it offers immediate power backed by a really nice Speed stat, but it's largely outclassed by Druddigon, which offers much more power, and Gabite, which is even faster and has STAB Earthquake to go along with it. Cotton Guard is a neat option on defensive sets, but defensive boosting sets are just begging to be ruined by critical hits and the moveslot is usually better relegated to something else. Finally, Cloud Nine makes Altaria a hard stop to nearly every weather-based team, but they're actually extremely rare in RU, and Altaria gets far more mileage out of Natural Cure.

Checks and Counters

Almost nothing in the tier can easily switch into a Choice Specs-boosted Draco Meteor without taking some major damage, although Steel-types, particularly Escavalier, Steelix, and Aggron, are a good answer to Altaria, but they need to be extremely wary of Fire Blast and Earthquake, as well as the possible Magneton teammate. Slowking and other special walls like Clefable and Cryogonal are a great stop to the special attacking and support sets, though they're in trouble if they end up switching into the physical sets. Druddigon makes a good check since it can OHKO any Altaria set with Outrage, but Altaria is faster and will probably KO it first unless it's locked into something like Fire Blast. Cinccino is a good offensive check to Altaria as it really puts the hurt down with Rock Blast. Rhydon, Aerodactyl, Archeops, and Kabutops all easily OHKO with Stone Edge and can usually find a way to switch into Altaria between Fire Blast or a weak Dragon Pulse / Dragon Claw. Anything with Ice Beam or another Ice-type attack is an immediate check to Altaria, Cryogonal in particular being a full stop to the special attacking set even with Fire Blast. Stealth Rock is another huge damper to its otherwise fantastic natural bulk. Usually it comes down to what set Altaria is using as to how to play around it, but Altaria has a way around nearly every check or counter it could have, which makes it hard to immediately switch into. Also, once Altaria is at -2 from Draco Meteor or confused from Outrage, almost anything in the tier can use it as setup bait.