Baltoy

Levitate
The wielder is immune to Ground-type moves.
Type Tier
Ground / Psychic LC
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
40
- 115 147 -
Atk
40
54 60 92 101
Def
55
67 75 107 117
SpA
40
54 60 92 101
SpD
70
81 90 122 134
Spe
55
67 75 107 117
  • Little Cup

Overview

Baltoy is a very underrated Pokemon. It can support its team very well with its access to Rapid Spin, Stealth Rock, Trick Room, and dual screens. Baltoy is also one of the few Pokemon that resists the EdgeQuake combination, allowing it to check a large number of Pokemon in conjunction with its large offensive movepool and decent offensive stats. Overall, though Baltoy might not have the best stats in the metagame, its movepool and typing give it a niche, making it a solid choice for any team.

Name Item Nature

Rapid Spin

Eviolite / Oran Berry Bold / Relaxed
Moveset EVs
~ Rapid Spin
~ Stealth Rock
~ Earth Power
~ Toxic / Psychic
196 HP / 236 Def / 36 SpA / 36 SpD

Baltoy's access to both Rapid Spin and Stealth Rock allow it to support its team with competence. Earth Power should be used in the third moveslot to deal with Croagunk and Stunky, common switch-ins to Baltoy. However, one must note that Stunky can trap and revenge kill Baltoy with Pursuit if it survives Earth Power. Toxic can severely cripple common spinblockers such as Frillish, as well as putting sweepers on a timer, but Psychic is also an option for nailing Gastly, which is immune to the move.

Team Options & Additional Comments >>>
Name Item Nature

Dual Screens

Eviolite / Light Clay Impish / Bold
Moveset EVs
~ Reflect
~ Light Screen
~ Stealth Rock
~ Toxic / Explosion / Shadow Ball
196 HP / 196 Def / 112 SpD

The purpose of this set is to set up dual screens, which allows frail, offensive teammates to take attacks as they set up. Stealth Rock is used in the third slot, as it breaks the opponent's Focus Sash and Sturdy while further enhancing Baltoy's utility. Toxic is the best option for the last slot, allowing Baltoy to cripple opposing walls and ensuring that it doesn't become a sitting duck after it has set up. Shadow Ball and Explosion are also viable, as they prevent Baltoy from being shut down by Taunt. Explosion lets Baltoy go out with a bang, allowing a sweeper to switch in safely, but Shadow Ball is also an option for hitting Ghost-types attempting to negate an expected Explosion.

Team Options & Additional Comments >>>

Other Options

There are a few other options that Baltoy can make use of. One of those options is to use Rain Dance on the dual screens set, making Baltoy a great option for teams dependent on rain. Baltoy can also utilize Trick Room decently with its relatively low Speed and respectable offenses. With Baltoy's decent base 55 Speed, it could run a Choice Scarf set. Baltoy hits a pretty fast 22 Speed with a Choice Scarf. However, Baltoy lacks the strong offenses that are needed to score significant KOs. A specially defensive EV spread can be utilized on the dual screen set to make use of Baltoy's large Special Defense.

Checks and Counters

Stunky is a good check to Baltoy, as it can switch in on any of its support moves and revenge kill it with Pursuit. However, it needs to be wary of Earth Power, which will do massive damage, or possibly even OHKO it. Fast Water-types such as Chinchou and Staryu can outspeed and OHKO Baltoy with their STAB attacks. Snover also makes a fine check, as it can OHKO Baltoy with either Giga Drain or Blizzard. Mantyke is immune to Earth Power, doesn't even get 3HKOed by Ice Beam, and can OHKO Baltoy with Hydro Pump, making it perhaps the best check to Baltoy.