Beedrill

Swarm
Boosts power of Bug-type moves by 50% when at 1/3 HP or less.
Sniper
Critical hits do 3x damage instead of 2x.
Type Tier
Bug / Poison NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
65
- 271 334 -
Atk
80
176 196 259 284
Def
40
104 116 179 196
SpA
45
113 126 189 207
SpD
80
176 196 259 284
Spe
75
167 186 249 273
  • Neverused

Overview

To be blunt, Beedrill is a terrible Pokemon. It has bad stats and a bad movepool, and is entirely outclassed in whatever role it plays by the likes of Scolipede, Garbodor, and even Ariados. The best thing it can do for a team is to disrupt the opponent as much as it can, as it will never shine brighter than its competition in an offensive or defensive role. Beedrill is often a waste of a teamslot and should really only be used on joke teams.

Name Item Ability Nature

Support

Focus Sash Swarm Jolly
Moveset IVs
~ Toxic Spikes
~ Endeavor
~ U-turn
~ Tailwind
0 HP / 0 Def / 0 SpD
EVs
252 Atk / 252 Spe

Toxic Spikes is an annoying move that forces the opponent to take residual damage if the opponent does not have grounded Poison-types. Endeavor provides Beedrill's tiny niche over its competition. With a Focus Sash equipped and terrible defenses, Beedrill will often be knocked down to 1 HP, allowing it to damage the opponent as much as possible before going down. Occasionally, this can reap amusing results with residual damage from Toxic Spikes. U-turn allows Beedrill to escape if it is somehow still alive, and lets it gain momentum and bring in a teammate safely. Finally, Tailwind allows Beedrill to boost its teammates' Speed before it dies.

Team Options & Additional Comments >>>

Other Options

Toxic is an option for Beedrill to actually do damage to opponents without resorting to Endeavor. Knock Off is a decent option to remove opponents' items and disrupt them a little bit. Baton Pass allows Beedrill to pass several boosts to its teammates, and it even has boosting moves such as Swords Dance and Agility. However, such sets are entirely outclassed by Ninjask and Scolipede. Beedrill can also provide Sunny Day support, but is outclassed by Volbeat in this role. Beedrill can attempt to attack with X-Scissor, but it is usually better off trying to disrupt the opponent in its short lifespan. Pursuit can be used, but it will deal pitiful damage considering that nothing would feel threatened by Beedrill enough to switch out of it.

Checks and Counters

Almost anything can counter Beedrill, but here is a list of those that stand out. Grounded Poison-types absorb Toxic Spikes and waste Beedrill's time. Skuntank in particular is a great option, as it can absorb Toxic Spikes, Taunt Beedrill, and Pursuit it for major damage. Pokemon with Taunt can easily beat Beedrill by preventing the use of its support moves. Misdreavus is immune to Endeavor and can Taunt Beedrill or burn it with Will-O-Wisp. Priority moves can defeat Beedrill once its Focus Sash has been activated and prevent the use of Endeavor. Kangaskhan can use a combination of Fake Out and Double-Edge to prevent Beedrill from doing anything at all. Multi-hit moves can bypass Beedrill's Focus Sash. Piloswine and Golem are examples of Pokemon that can use these to defeat Beedrill. The presence of Stealth Rock and Spikes also prevents Beedrill from using its Focus Sash effectively. Finally, all Pokemon that can outspeed Beedrill and is reasonably powerful can defeat it, although they must be wary of Endeavor.