Beedrill

Swarm
Boosts power of Bug-type moves by 50% when at 1/3 HP or less.
Sniper
Critical hits do 3x damage instead of 2x.
Type Tier
Bug / Poison NU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
65
- 23 26 -
Atk
80
12 14 17 18
Def
40
9 10 13 14
SpA
45
9 11 14 15
SpD
80
12 14 17 18
Spe
75
12 14 17 18
Name Power Accuracy PP Target Description
Acrobatics 55 100% 15 Single non-user Doubles in power if user has no held item.
Aerial Ace 60 - 20 Single non-user Ignores evasion modifiers.
Agility - - 30 User Boosts user's Speed by 2 stages.
Assurance 50 100% 10 Single non-user Base Power doubles if the target takes damage in the same turn, before the attack hits.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune.
Bug Bite 60 100% 20 Single non-user User steals the effect of the target's held Berry.
Cut 50 95% 30 Single non-user No additional effect.
Double Team - - 15 User Boosts evasion by 1 stage.
Endeavor 1 100% 5 Single non-user Lowers target's HP to match the user's HP.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
False Swipe 40 100% 40 Single non-user Always leaves the foe with at least 1 HP.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Focus Energy - - 30 User Boosts critical hit rate by two stages.
Frustration 1 100% 20 Single non-user No additional effect.
Fury Attack 15 85% 20 Single non-user Hits 2-5 times in one turn.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Harden - - 30 User Boosts user's Defense one stage.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Pin Missile 14 85% 20 Single non-user Hits 2-5 times in one turn.
Poison Jab 80 100% 20 Single non-user 30% chance to poison opponent.
Poison Sting 15 100% 35 Single non-user 30% chance to poison opponent.
Protect - - 10 User Protects the user from attacks.
Pursuit 40 100% 20 Single non-user Doubles Base Power if target is switching.
Rage 20 100% 20 Single non-user Boosts user's Attack by 1 stage if hit.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Sludge Bomb 90 100% 10 Single non-user 30% chance to poison the target.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
String Shot - 95% 40 All enemies Lowers target's Speed by 1 stage.
Struggle Bug 30 100% 20 All enemies Lowers target's Special Attack by 1 stage.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swords Dance - - 30 User Boosts user's Attack by 2 stages.
Thief 40 100% 10 Single non-user Steals the target's held item.
Toxic - 90% 10 Single non-user Badly poisons the target.
Toxic Spikes - - 20 Enemy field Poisons opponents as they switch in.
Twineedle 25 100% 20 Single non-user Hits 2 times with a 20% chance to poison the target each time.
U-turn 70 100% 20 Single non-user Forces user to switch.
Venoshock 65 100% 10 Single non-user Hits poisoned targets with double Base Power.
X-Scissor 80 100% 15 Single non-user No additional effect.