Speed doubles in sun.
Consumes pinch Berries at 50% HP or less.
Type Tier
Grass / Poison LC
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 21 24 -
12 14 17 18
9 10 13 14
11 13 16 17
8 9 12 13
9 10 13 14
  • Little Cup


Despite hail and sand's dominance on the Little Cup environment, sun is still a viable playstyle. Bellsprout is one of the best sun sweepers in LC, with its high offensive stats. Its ability, Chlorophyll, doubles its Speed during sunshine. This allows it to outspeed any non-Choice Scarf user. The main thing that sets it apart from other sun sweepers is that it has a high Attack, which makes it the only physical sun sweeper, and also the only sun sweeper to effectively run a mixed set. On the other hand, it has lower defenses and therefore is easily KOed if it does not KO the opposing Pokemon first. Bellsprout is a strong addition to any sun team and is an unpredictable sweeper.

Name Item Ability Nature

Sunny Day Sweeper

Life Orb Chlorophyll Modest / Timid
Moveset EVs
~ SolarBeam
~ Sludge Bomb / Sunny Day
~ Sleep Powder / Growth
~ Weather Ball / Hidden Power Fire
36 HP / 196 SpA / 36 SpD / 196 Spe

There are two things to use on any sun team: Chlorophyll and SolarBeam. The most prevalent sun sweepers all have this in common, and Bellsprout is no exception. Chlorophyll doubles Bellsprout’s low Speed, which only reaches 13 with a Modest nature. After the boost from Chlorophyll, Bellsprout reaches 26 Speed. SolarBeam is a beautiful 120 Base Power STAB attack that does not need the extra turn of charging up when the sun is strong. The best way for Bellsprout to deal with its counters is to put them to sleep; Sleep Powder works well despite shaky accuracy. The other slots go to rounding off coverage, because SolarBeam doesn’t hit everything by itself. Sludge Bomb is a secondary STAB attack which hits many things for neutral damage. Weather Ball also gets a boost from sunlight, becoming a 100 Base Power Fire-type attack that hits Ferroseed and Magnemite which would otherwise wall the set. The best item to use is a Life Orb, which adds to the destructive power of Bellsprout. Sunny Day provides the support necessary for this set to work, as Chlorophyll, SolarBeam, and Weather Ball all depend on sunlight.

Team Options & Additional Comments >>>
Name Item Ability Nature

Swords Dance Sweeper

Life Orb Chlorophyll Adamant / Jolly
Moveset EVs
~ Swords Dance
~ Sleep Powder
~ Seed Bomb
~ Sucker Punch
36 HP / 236 Atk / 36 SpD / 196 Spe

Chlorophyll is a useful ability as it doubles speed in sunlight and allows Bellsprout to reach a speed of 26 with an Adamant nature. Sucker Punch provides priority, allowing Bellsprout to hit Choice Scarf holders that might outspeed it. With a Swords Dance and an Adamant nature, Bellsprout reaches 28 Attack. The presence of Sleep Powder gives Bellsprout the power to put a counter Pokemon to sleep. This is especially easy in Little Cup due to switching being particularly common.

Team Options & Additional Comments >>>
Name Item Ability Nature

Mixed Attacker

Life Orb Chlorophyll Naive
Moveset EVs
~ Growth
~ Weather Ball
~ Seed Bomb / SolarBeam
~ Sunny Day / Sucker Punch
236 Atk / 36 SpA / 196 Spe

Chlorophyll will double Bellsprout's Speed in sunlight, allowing it to reach a Speed of 28 in total. SolarBeam does not need to charge during sunshine, which is useful as SolarBeam is a hard hitting move. Growth doubles both of Bellsprout's already impressive attacking stats under the sun, making it near impossible to wall outright. Its Attack and Special Attack stats are 17 and 14, respectively, before a Growth; 25 and 21 after a Growth without sunlight; and 34 and 28 after a Growth in sunlight, making it a hard hitting Pokemon. Sucker Punch gives Bellsprout a priority attack, which is always desired in Little Cup. Sunny Day provides sunlight to Bellsprout, which is necessary for this set to work; Chlorophyll, which increases its Speed, SolarBeam, and Weather Ball all depend on it.

Team Options & Additional Comments >>>

Other Options

Obviously, Sunny Day is an alternative that should seriously be considered alongside Bellsprout's moves; if not, Munchlax is a crucial teammate that provides the bulk and Sunny Day that Bellsprout requires in a teammate. Among the list of things that help Bellsprout sweep, entry hazards are up there as they provide much needed support. Bellsprout is an effective late game sweeper when the enemy team and its counters are weakened, and can also act as a revenge killer by using Sucker Punch against weaker opponents. Bellsprout does learn Power Whip, but it is illegal with Sucker Punch.

Bellsprout's Dream World ability, Gluttony, has been released, but Chlorophyll is still preferred due to Bellsprout's low Speed when not in the sun.

Checks and Counters

Hippopotas checks every set due to changing the weather to sandstorm, and it can also tank physical hits and threaten back with Earthquake as Bellsprout has weak defenses, making it an optimal counter for physically oriented sets. Snover can also check Bellsprout, changing the weather to hail and taking it out with an Ice move. Magnemite counters the physical set and any special set that does not have a Fire-type attack. If Bellsprout has 13 Speed and is in the sun, any Choice Scarf holder that has 18 Speed will reach 27 and outspeed it, whereas if Bellsprout has 14 Speed and is in the sun, Choice Scarf holders with 19 Speed will Speed tie at 28.