When hit with an Electric-type move, Special Attack is boosted by one stage. All Electric-type attacks are drawn to this Pokemon.
Motor Drive
Grants immunity to Electric-type moves and boosts Speed by 1 stage when hit by an Electric-type move.
Sap Sipper
Grants immunity to Grass-type moves and boosts Attack by 1 stage when hit by a Grass-type move.
Type Tier
Electric LC
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 21 24 -
10 12 15 16
8 9 12 13
9 11 14 15
8 9 12 13
12 14 17 18
  • Little Cup


Blitzle is quite the oddball in Little Cup. It has high Speed, but unfortunately, it falls short of the 19 Speed benchmark. It has decent Attack and Special Attack, but doesn't have a great movepool despite having access to a priority attack. Also, unfortunately, it will usually have a surefire counter depending on the Hidden Power that it's running. Its low defenses open it up to a multitude of attacks, and a super effective Earthquake will usually be enough to OHKO Blitzle. Overall, it's a decent Pokemon that could have been great if it had more moves to work with.

Name Item Ability Nature

Boosting Sweeper

Life Orb Lightningrod Naughty / Naive
Moveset EVs
~ Agility / Flame Charge
~ Wild Charge
~ Hidden Power Ice
~ Pursuit / Quick Attack
196 Atk / 76 SpA / 232 Spe

This is an effective set for Blitzle to run, as it is a decent sweeper lategame. Agility is a great, reliable move for Blitzle to double its Speed, while Flame Charge is a coverage move that still increases its Speed. Wild Charge is the best STAB attack that Blitzle has access to, as its Attack is higher than its Special Attack, ruling out Thunderbolt for this moveslot. Hidden Power Ice allows Blitzle to attain BoltBeam coverage. Pursuit is a decent attack for Blitzle to trap weakened Ghost-types, while Quick Attack gives Blitzle a priority attack. Lightningrod is a great ability that will increase Blitzle's Special Attack if hit with an Electric-type attack.

Team Options & Additional Comments >>>
Name Item Ability Nature

Charge Beam

Life Orb Motor Drive Naive
Moveset EVs
~ Charge Beam
~ Thunderbolt
~ Hidden Power Ground
~ Flame Charge / Quick Attack
36 Atk / 236 SpA / 232 Spe

Because Blitzle has decent Speed without any boosts, Charge Beam is a viable move to help boost its power. Charge Beam is obviously the crux of the set, giving Blitzle a 70% chance to boost its Special Attack. Thunderbolt is its most powerful special STAB attack, while Hidden Power Ground is for Chinchou. Flame Charge is a Fire-type attack that will allow Blitzle to hit Ferroseed super effectively, as well as Snover on the switch. Flame Charge also comes with the added bonus of boosting Blitzle's Speed; however, Quick Attack is a useful priority attack if Pokemon such as Croagunk are troublesome for your team. Motor Drive is a good ability that gives Blitzle an immunity as well as a boost to its Speed should it be hit by an Electric-type attack.

Team Options & Additional Comments >>>

Other Options

Blitzle doesn't have many other options to run whatsoever. It can use Double Kick for a super effective attack against Munchlax, but it has to invest heavily in Attack to net a 2HKO. It can run a Choice Scarf set, but Chinchou does this much, much better. Return is an option for a physical attack with neutral coverage on a lot of Pokemon, and hits much harder than Quick Attack. Volt Switch can be effective for Blitzle to act as a scout, but again, Chinchou is a much better user. Finally, Blitzle has Thunder Wave, but doesn't really have the bulk to use it effectively, and a bad prediction could leave it helpless against a Pokemon with Substitute.

Checks and Counters

If Blitzle is not using Hidden Power Ice, Hippopotas can easily dispatch it with Earthquake. Diglett can trap and KO it with Earthquake, but has to avoid Hidden Power Ice or Grass on the switch, and it must be wary of a Speed-boosting move. Munchlax only fears Double Kick, and will most likely not be 2HKOed by the move. Wynaut easily traps and KOes Blitzle, and Chinchou beats Blitzle if it doesn't have Hidden Power Ground.