Chansey

Natural Cure
Cures status on switching out.
Serene Grace
This Pokemon's secondary effect chances are doubled.
Healer
30% chance to heal an adjacent teammate of a status condition every turn.
Type Tier
Normal BL
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
250
- 41 44 -
Atk
5
6 7 10 11
Def
5
6 7 10 11
SpA
35
9 10 13 14
SpD
105
15 17 20 22
Spe
50
9 11 14 15
Name Power Accuracy PP Target Description
Aromatherapy - - 5 User party Cures status ailments on the user and other party members.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Bestow - - 15 Single non-user User passes its held item to the target.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Calm Mind - - 20 User Boosts user's Special Attack and Special Defense by 1 stage.
Charge Beam 50 90% 10 Single non-user 70% chance to boost user's Special Attack by 1 stage.
Charm - 100% 20 Single non-user Lowers target's Attack by 2 stages.
Copycat - - 20 User Uses the last move used in the battle.
Counter 1 100% 20 None If hit by a physical attack, returns double the damage.
Defense Curl - - 40 User Boosts user's Defense by 1 stage.
Double Team - - 15 User Boosts evasion by 1 stage.
Double-Edge 120 100% 15 Single non-user Has 1/3 recoil.
DoubleSlap 15 85% 10 Single non-user Hits 2-5 times in one turn.
Dream Eater 100 100% 15 Single non-user Leeches 50% of the damage dealt. Only works if target is asleep.
Earthquake 100 100% 10 All others Hits Pokemon using Dig with double Base Power.
Echoed Voice 40 100% 15 Single non-user Power increases when used consecutively.
Egg Bomb 100 75% 10 Single non-user No additional effect.
Endure - - 10 User The user always survives with at least 1 HP.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Fire Blast 120 85% 5 Single non-user 10% chance to burn opponent.
Flamethrower 95 100% 15 Single non-user 10% chance to burn opponent.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot 1 100% 20 Single non-user Deals damage based on the foe's weight.
Gravity - - 5 All For 5 turns, prevents flying or jumping. Also negates Ground immunities.
Growl - 100% 40 All enemies Lowers target's Attack by 1 stage.
Hail - - 10 All Summons hail for 5 turns.
Heal Bell - - 5 User party Cures status ailments on the user and other party members.
Heal Pulse - - 10 Single non-user Heals the target by 50% its max HP.
Healing Wish - - 10 User Faints the user, but heals the replacement.
Helping Hand - - 20 Partner Increases Base Power of ally's moves 50%.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Incinerate 30 100% 15 All enemies Removes the target's Berry.
Last Resort 140 100% 5 Single non-user Can only be used if all other moves have been used once.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Metronome - - 10 User Picks a random move.
Minimize - - 20 User Boosts evasion by 2 stages.
Mud Bomb 65 85% 10 Single non-user 30% chance to lower target's accuracy by 1 stage.
Natural Gift 1 100% 15 Single non-user Power and type depends on the user's held Berry.
Pound 40 100% 35 Single non-user No additional effect.
Present 1 90% 15 Single non-user Does damage or heals 80 HP.
Protect - - 10 User Protects the user from attacks.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Rain Dance - - 5 All Summons rain for five turns.
Refresh - - 20 User Removes status from the user.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Retaliate 70 100% 5 Single non-user Power doubles if the user's teammate fainted the previous turn.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Safeguard - - 25 User party Protects the user's team from status conditions for 5 turns.
Sandstorm - - 10 All Summons a sandstorm for five turns.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Sing - 55% 15 Single non-user Puts the target to sleep.
Softboiled - - 10 User Heals 50% of user's max HP.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Sweet Kiss - 75% 10 Single non-user Confuses the target.
Tail Whip - 100% 30 All enemies Lowers target's Defense by 1 stage.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
Toxic - 90% 10 Single non-user Badly poisons the target.
Wild Charge 90 100% 15 Single non-user Has 1/4 recoil.
Work Up - - 30 User Boosts user's Attack and Special Attack by 1 stage.