Cherrim

Flower Gift
Raises stats of the wielder and its partner in sun.
Type Tier
Grass NU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 145 177 -
Atk
60
72 80 112 123
Def
70
81 90 122 134
SpA
87
96 107 139 152
SpD
78
88 98 130 143
Spe
85
94 105 137 150
Name Power Accuracy PP Target Description
Aromatherapy - - 5 User party Cures status ailments on the user and other party members.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Defense Curl - - 40 User Boosts user's Defense by 1 stage.
Double Team - - 15 User Boosts evasion by 1 stage.
Energy Ball 80 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Grass Knot 1 100% 20 Single non-user Deals damage based on the foe's weight.
GrassWhistle - 55% 15 Single non-user Puts the target to sleep.
Growth - - 40 User Boosts Attack and Special Attack one stage.
Heal Pulse - - 10 Single non-user Heals the target by 50% its max HP.
Healing Wish - - 10 User Faints the user, but heals the replacement.
Helping Hand - - 20 Partner Increases Base Power of ally's moves 50%.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Leech Seed - 90% 10 Single non-user Leeches 1/8 target's max HP each turn.
Lucky Chant - - 30 User party Prevents critical hits.
Magical Leaf 60 - 20 Single non-user Ignores evasion modifiers.
Morning Sun - - 5 User Heals user variably depending on the weather.
Natural Gift 1 100% 15 Single non-user Power and type depends on the user's held Berry.
Nature Power - - 20 None Attack changes based on terrain. Becomes Earthquake in Wi-Fi battles.
Petal Dance 120 100% 10 Random enemy Lasts 2-3 turns and will confuse the user afterward.
Protect - - 10 User Protects the user from attacks.
Razor Leaf 55 95% 25 All enemies Has a high critical hit rate.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rollout 30 90% 20 Single non-user Doubles in power with each hit. Repeats for five turns.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Safeguard - - 25 User party Protects the user's team from status conditions for 5 turns.
Seed Bomb 80 100% 15 Single non-user No additional effect.
SolarBeam 120 100% 10 Single non-user Charges up turn 1; attacks on turn 2.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Sweet Scent - 100% 20 All enemies Lowers the target's evasiveness by 1 stage.
Swords Dance - - 30 User Boosts user's Attack by 2 stages.
Tackle 50 100% 35 Single non-user No additional effect.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Tickle - 100% 20 Single non-user Lowers target's Attack and Defense by 1 stage.
Toxic - 90% 10 Single non-user Badly poisons the target.
Weather Ball 50 100% 10 Single non-user Changes type depending on the weather.
Worry Seed - 100% 10 Single non-user Changes the target's ability to Insomnia.