Cloyster

Shell Armor
Prevents critical hits.
Skill Link
Multi-hit moves will always hit the maximum number of times.
Overcoat
Grants immunity to damage from weather effects.
Type Tier
Water / Ice OU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
50
- 21 24 -
Atk
95
14 16 19 20
Def
180
21 24 27 29
SpA
85
13 15 18 19
SpD
45
9 11 14 15
Spe
70
11 13 16 17
Name Power Accuracy PP Target Description
Aqua Ring - - 20 User User recovers 1/16th max HP each turn.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Aurora Beam 65 100% 20 Single non-user 10% chance to lower target's Attack by 1 stage.
Avalanche 60 100% 10 Single non-user Doubles in Base Power if user is damaged by the target.
Barrier - - 30 User Boosts user's Defense by 2 stages.
Blizzard 120 70% 5 All enemies 10% chance to freeze the target.
Brine 65 100% 10 Single non-user Base Power doubles if target's HP is 50% or less.
BubbleBeam 65 100% 20 Single non-user 10% chance to lower target's Speed by 1 stage.
Clamp 35 85% 10 Single non-user Traps and damages the target over 4-5 turns.
Dive 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Explosion 250 100% 5 All others Faints the user.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Frost Breath 40 90% 10 Single non-user Always results in a critical hit.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Hail - - 10 All Summons hail for 5 turns.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hydro Pump 120 80% 5 Single non-user No additional effect.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Ice Beam 95 100% 10 Single non-user 10% chance to freeze the target.
Ice Shard 40 100% 30 Single non-user The user always attacks first.
Icicle Crash 85 90% 10 Single non-user 30% chance to flinch the target.
Icicle Spear 25 100% 30 Single non-user Hits 2-5 times in one turn.
Iron Defense - - 15 User Boosts user's Defense 2 stages.
Leer - 100% 30 All enemies Lowers target's Defense by 1 stage.
Mud Shot 55 95% 15 Single non-user Lowers target's Speed by 1 stage.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Poison Jab 80 100% 20 Single non-user 30% chance to poison opponent.
Protect - - 10 User Protects the user from attacks.
Rain Dance - - 5 All Summons rain for five turns.
Rapid Spin 20 100% 40 Single non-user Removes Leech Seed, Spikes, Stealth Rock, and Toxic Spikes on user's side of the field.
Razor Shell 75 95% 10 Single non-user 50% chance to lower target's Defense by 1 stage.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Rock Blast 25 90% 10 Single non-user Hits 2-5 times in one turn.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Screech - 85% 40 Single non-user Lowers target's Defense by 2 stages.
Shell Smash - - 15 User Boosts user's Attack, Special Attack, and Speed by 2 stages and lowers user's Defense and Special Defense by 1 stage.
Spike Cannon 20 100% 15 Single non-user Hits 2-5 times in one turn.
Spikes - - 20 Enemy field Causes damage to the enemy whenever they switch.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Supersonic - 55% 20 Single non-user Confuses the target.
Surf 95 100% 15 All others Hits Pokemon using Dive with double Base Power.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Tackle 50 100% 35 Single non-user No additional effect.
Take Down 90 85% 20 Single non-user Has 1/4 recoil.
Torment - 100% 15 Single non-user Forces the target to change moves.
Toxic - 90% 10 Single non-user Badly poisons the target.
Toxic Spikes - - 20 Enemy field Poisons opponents as they switch in.
Twineedle 25 100% 20 Single non-user Hits 2 times with a 20% chance to poison the target each time.
Water Pulse 60 100% 20 Single non-user 20% chance to confuse the target.
Whirlpool 35 85% 15 Single non-user Traps and damages for 4-5 turns.
Withdraw - - 40 User Boosts user's Defense one stage.