The opponent's ability becomes Mummy when it hits the wielder with a contact move.
Type Tier
Ghost UU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
- 133 165 -
63 70 102 112
148 165 197 216
103 115 147 161
112 125 157 172
45 50 82 90


Looking at Cofagrigus, one might wonder why it isn't more popular as a Trick Room user. It has low Speed, amazing defenses, and fewer weaknesses than other Trick Room users, such as Cresselia, Reuniclus, and Jellicent. However, in the VGC 2012 metagame, Cofagrigus is overshadowed by Dusknoir and Dusclops, two similar Pokemon that possess both higher defenses and superior movepools. Furthermore, many players prefer using Chandelure or Jellicent to set up Trick Room, as they can sweep more effectively with their dual STAB moves. In truth, the only reason to use Cofagrigus over its competitors would be its unique ability, Mummy, which can cripple the likes of Scizor, Conkeldurr, and Heracross, who rely on their abilities to do anything of note.

Name Item Nature

Trick Room

Mental Herb / Lum Berry Sassy
Moveset IVs
~ Trick Room
~ Will-O-Wisp
~ Shadow Ball
~ Protect / Hidden Power Fighting
0 Spe
252 HP / 4 Def / 252 SpD

Its pure Ghost typing gives Cofagrigus an immunity to Fake Out. This, combined with Cofagrigus's immense bulk, almost guarantees that it will be able to set up Trick Room on turn one. Will-O-Wisp takes care of physical attackers that would normally pose a threat to Cofagrigus, most notably Tyranitar. Shadow Ball is Cofagrigus's best attacking move, and does a decent amount of damage to Pokemon such as Latios and Cresselia. Protect can come in handy to avoid an obvious super effective attack while Cofagrigus's ally attacks or sets up. On the other hand, Hidden Power Fighting allows Cofagrigus to dent the Dark- and Steel-type Pokemon that give it trouble.

Team Options & Additional Comments >>>

Other Options

Cofagrigus can run a more offensive Trick Room set with Calm Mind or Nasty Plot to boost its Special Attack, and with Hidden Power Fighting over Protect. Unfortunately, Cofagrigus's shallow movepool, along with its lack of secondary STAB, makes this option very unattractive, especially in such a fast-paced metagame. When Trick Room is in play, Cofagrigus can effectively use Disable to lock an opponent out of an attack; this can potentially remove a huge threat to your team or force Choice-locked Pokemon to Struggle or switch out. Cofagrigus has access to Destiny Bond and Memento, but those moves are better left to faster, frailer Pokemon that can make better use of their effects. Toxic is an option to cripple bulkier Pokemon such as Suicune or Blissey, but Will-O-Wisp is the more useful support move as it cripples physical attackers such as Tyranitar, who give Cofagrigus trouble. Finally, although Cofagrigus is bulky enough to run a ChestoRest set, this is often best left to other Pokemon as Cofagrigus's sole purpose is to set up Trick Room.

Checks and Counters

Even if Cofagrigus runs Hidden Power Fighting, Tyranitar is a serious threat as it can can OHKO Cofagrigus with a Dark Gem- or Choice Band-boosted Crunch. However, Tyranitar should be wary of Will-O-Wisp, which will leave it pretty much useless. Chandelure and Gengar can OHKO Cofagrigus with a Ghost Gem or Choice Specs attack, and can also use Imprison to prevent the use of Shadow Ball and Trick Room. Hydreigon can hit Cofagrigus hard with a Life Orb or Dark Gem Dark Pulse while taking little damage from Shadow Ball. Alternatively, bulky variants of Hydreigon can set up Substitute to block Will-O-Wisp, and then wreak havoc on your team. Houndoom, while very uncommon in the VGC 2012 metagame, completely walls all Cofagrigus that lack Hidden Power Fighting. Houndoom can also nab a Flash Fire boost from Will-O-Wisp and hit Cofagrigus hard with STAB Dark Pulse or Sucker Punch. In general, as Fire-type Pokemon are immune to Will-O-Wisp, any physical Fire-type sweeper, such as Infernape, Arcanine, or Darmanitan can potentially cause Cofagrigus trouble. Moreover, while Mental Herb can allow Cofagrigus to evade Taunt once and set up Trick Room, the opponent can Taunt a second time to block Will-O-Wisp and leave Cofagrigus helpless.