Level 100 Statistics (see level 5, 50, 100)
|
Min- |
Min |
Max |
Max+ |
| HP |
63
|
- |
267 |
330 |
- |
| Atk |
120
|
248 |
276 |
339 |
372 |
| Def |
85
|
185 |
206 |
269 |
295 |
| SpA |
90
|
194 |
216 |
279 |
306 |
| SpD |
55
|
131 |
146 |
209 |
229 |
| Spe |
55
|
131 |
146 |
209 |
229 |
Overview
Crawdaunt was never a very good Pokemon in past generations. It had strong STABs and a high base Attack, but its pathetic base 55 Speed stat kept it from doing pretty much anything useful. However, its first ray of light came when it obtained Dragon Dance as an HGSS Egg move. This allowed Crawdaunt to finally raise its Speed and possibly even attempt a sweep. Although the power of the metagame around it has risen dramatically, Crawdaunt has only improved in the shift to BW. It received the Adaptability ability from the Dream World, raising its STAB modifier from 1.5x to 2x. Combined with the excellent coverage of Water- and Dark-type STABs, Crawdaunt now has the raw power to smash through many teams in UU after a Dragon Dance. Although Feraligatr might seem to outclass Crawdaunt in a sweeping role, Crawdaunt boasts a secondary Dark-type STAB to dispose of walls. However, Crawdaunt still has its fair share of problems on the defensive side. Its paper-thin defenses mean that priority moves spell trouble for our dancing lobster friend, especially considering that Crawdaunt's secondary Dark typing give it a weakness to Mach Punch and Vacuum Wave. In addition, even after a Dragon Dance, Crawdaunt can be revenge killed by fast Pokemon thanks to its abysmal Speed. Overall, if you need a sweeper for a UU team, it's always worth giving Crawdaunt a look.
This set makes use of the move Dragon Dance to raise Crawdaunt's Speed and Attack. After one boost, it outspeeds Pokemon with a base Speed of 105 and reaches 508 Attack, enabling it to break through many UU teams. Coupled with Crawdaunt's excellent dual 160 Base Power STABs, this crustacean will have very few troubles sweeping given the proper support.
The moves employed on this set are fairly straightforward. Dragon Dance is the basis of the set, boosting Crawdaunt's Attack and Speed to prime it for a sweep. Waterfall and Crunch are Crawdaunt's main attacks, with their awesome combined coverage capable of hitting almost every Pokemon in UU for neutral damage. However, the last slot is a much more difficult choice to make. Superpower is the primary option, enabling Crawdaunt to massacre Ferroseed and Empoleon, which would otherwise wall it. However, Taunt shuts down walls and prevents them from hitting Crawdaunt with a crippling status effect or setting up hazards or stat boosts. Substitute also stops Crawdaunt from being affected by status, and has the added bonus of allowing Crawdaunt to scout for moves its opponent may be able to stop it with.
Team Options & Additional Comments >>>
The EVs on this set could hardly be more simple, enabling Crawdaunt to outspeed Pokemon with a base Speed of 105 after a Dragon Dance, and giving it maximum attack power to help it blast through teams. The leftover 12 EVs go into Crawdaunt's HP, giving it a bit of help with taking stray resisted attacks. A Jolly nature enables Crawdaunt to outspeed all Pokemon with a base Speed of up to 105 after a boost, but if you really want extra power, an Adamant nature is usable. A Life Orb is the suggested item because Crawdaunt needs all the power it can get, and it isn't bulky at all so an item such as Leftovers does it no good. Crabhammer can be used for a slight increase in Base Power, but Waterfall's accuracy and flinch chance are far more useful.
The best teammates for this set are those that eliminate Crawdaunt's counters and help it sweep. Strong Ground-types can take on both Empoleon and Raikou, the former beating Crawdaunt without Superpower and the latter outspeeding it even after a Dragon Dance. Flygon and Swampert are both good choices, but must be wary of Empoleon's Scald and can both be taken out by the appropriate Hidden Power from Raikou. Checks for Hitmontop and Arcanine are necessary to use with Crawdaunt. In addition, a user of the move Rain Dance can be quite beneficial to Crawdaunt, as rain boosts Waterfall's Base Power to a ridiculous 270.
Other Options
While there are a few other sets that Crawdaunt can employ, most of them fall flat due to its terrible Speed. A Choice Band set can be used for huge power immediately, but unlike the Dragon Dance set it can't switch moves and is revenged very easily since it has no way to boost its Speed. Swords Dance gives Crawdaunt simply massive power. Almost nothing in UU can avoid an OHKO from a Crawdaunt with +2 Attack. However, it also suffers from the problem of having awful Speed, allowing it to be easily revenge killed.
Checks and Counters
Priority is an excellent way of checking Crawdaunt due to its awful defenses. Hitmontop is amazingly adept at this, OHKOing Crawdaunt with a STAB Mach Punch and even packing Intimidate to cushion the blow on its way in. While Arcanine can pick off weakened Crawdaunt with ExtremeSpeed, if the lobster is still in good health, it can take the hit and massacre Arcanine with a STAB Water-type attack. Even after one Dragon Dance, Raikou and Azelf that run Speed-boosting natures outspeed Crawdaunt and can easily OHKO it with Electric- and Grass-type moves. If Crawdaunt does not use Superpower, Ferroseed and Empoleon can soak up anything that Crawdaunt can throw at them easily. In addition, Tangrowth can take a boosted Crunch easily and retaliate with a STAB Grass-type move. Lastly, the extremely rare Poliwrath takes negligible damage from anything Crawdaunt can do and phazes it out with STAB Circle Throw.