Croagunk

Anticipation

Alerts the wielder to certain dangerous moves.

Dry Skin
The wielder absorbs Water-type moves and has a weakness to Fire-type moves. Heals in rain and is damaged by sun.
Poison Touch
The wielder has a 30% chance to poison the opponent when it uses a contact move.
Type Tier
Poison / Fighting LC
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
48
- 21 24 -
Atk
61
10 12 15 16
Def
40
9 10 13 14
SpA
61
10 12 15 16
SpD
40
9 10 13 14
Spe
50
9 11 14 15
Name Power Accuracy PP Target Description
Acupressure - - 30 User or partner Boosts a random stat by 2 stages.
Astonish 30 100% 15 Single non-user 30% chance to flinch the target.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Brick Break 75 100% 15 Single non-user Destroys Light Screen and Reflect, then hits. Does not break screens if the target is immune.
Bulk Up - - 20 User Boosts user's Attack and Defense by 1 stage.
Bulldoze 60 100% 20 All others Lowers target's Speed by 1 stage.
Bullet Punch 40 100% 30 Single non-user The user always attacks first.
Counter 1 100% 20 None If hit by a physical attack, returns double the damage.
Cross Chop 100 80% 5 Single non-user Has a high critical hit rate.
Dig 80 100% 10 Single non-user User is made invulnerable for one turn, then hits the next turn.
Double Team - - 15 User Boosts evasion by 1 stage.
Drain Punch 75 100% 10 Single non-user Leeches 50% of the damage dealt.
DynamicPunch 100 50% 5 Single non-user Confuses the target.
Earthquake 100 100% 10 All others Hits Pokemon using Dig with double Base Power.
Embargo - 100% 15 Single non-user Item use is prevented for five turns.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Faint Attack 60 - 20 Single non-user Ignores evasion modifiers.
Fake Out 40 100% 10 Single non-user The user always attacks first, and flinches the foe. Can only be used on the first turn out.
Feint 30 100% 10 Single non-user Nullifies effect of Detect and Protect.
Flatter - 100% 15 Single non-user Confuses the target. Boosts the target's Special Attack by 1 stage.
Fling 1 100% 10 Single non-user Throws the user's hold item at the foe. Power and effect depend on the item.
Focus Blast 120 70% 5 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Frustration 1 100% 20 Single non-user No additional effect.
Headbutt 70 100% 15 Single non-user 30% chance to flinch the target.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Low Sweep 60 100% 20 Single non-user Lowers target's Speed by 1 stage.
Me First 1 - 20 Single enemy Uses the foe's attack at 1.5x power. User must move before the opponent for it to work.
Meditate - - 40 User Boosts user's Attack by 1 stage.
Mud Bomb 65 85% 10 Single non-user 30% chance to lower target's accuracy by 1 stage.
Mud-Slap 20 100% 10 Single non-user Lowers target's accuracy by 1 stage.
Nasty Plot - - 20 User Boosts user's Special Attack by 2 stages.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Poison Jab 80 100% 20 Single non-user 30% chance to poison opponent.
Poison Sting 15 100% 35 Single non-user 30% chance to poison opponent.
Protect - - 10 User Protects the user from attacks.
Pursuit 40 100% 20 Single non-user Doubles Base Power if target is switching.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Retaliate 70 100% 5 Single non-user Power doubles if the user's teammate fainted the previous turn.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Revenge 60 100% 10 Single non-user Doubles in power if user is damaged by the target.
Rock Slide 75 90% 10 All enemies 30% chance to flinch the target.
Rock Smash 40 100% 15 Single non-user 50% chance to lower target's Defense by 1 stage.
Rock Tomb 50 80% 10 Single non-user Lowers target's Speed by 1 stage.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Sludge Bomb 90 100% 10 Single non-user 30% chance to poison the target.
Sludge Wave 95 100% 10 All others 10% chance to poison the target.
SmellingSalt 60 100% 10 Single non-user Has 120 Base Power on a paralyzed target, but cures it of paralysis.
Strength 80 100% 15 Single non-user No additional effect.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sucker Punch 80 100% 5 Single non-user The user always moves first. Will only work if the foe attacks on the same turn.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Taunt - 100% 20 Single non-user Lasts 3 turns and the target can only use attacking moves.
Thief 40 100% 10 Single non-user Steals the target's held item.
Torment - 100% 15 Single non-user Forces the target to change moves.
Toxic - 90% 10 Single non-user Badly poisons the target.
Vacuum Wave 40 100% 30 Single non-user The user always attacks first.
Venoshock 65 100% 10 Single non-user Hits poisoned targets with double Base Power.
Wake-Up Slap 60 100% 10 Single non-user If target is asleep, Base Power doubles, but the target wakes up.
Work Up - - 30 User Boosts user's Attack and Special Attack by 1 stage.
X-Scissor 80 100% 15 Single non-user No additional effect.