Cryogonal

Levitate
The wielder is immune to Ground-type moves.
Type Tier
Ice RU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
70
- 281 344 -
Atk
50
122 136 199 218
Def
30
86 96 159 174
SpA
95
203 226 289 317
SpD
135
275 306 369 405
Spe
105
221 246 309 339

Overview

Cryogonal is one of the few Rapid Spin users in the Underused metagame with reliable recovery. It has a very good Special Defense stat, and its ability Levitate helps make it the second best spinner in the metagame, surpassed only by Claydol. While Claydol is bulkier overall, Cryogonal has a superior offensive presence and access to reliable recovery. Cryogonal's job is mainly to hit hard, as it plays the role of a specially defensive pivot that can utilize Rapid Spin. Furthermore, its extremely high Speed allows it to function as a fast specially defensive Rapid Spin user, similar to Tentacruel in OU. Finally, Cryogonal also sports Haze, which can neutralize Baton Pass users and setup sweepers. Unfortunately, Cryogonal has a bad defensive typing, which inflicts it with multiple weaknesses yet only grants it one resistance, and its extremely poor base 30 Defense means that most unresisted physical attacks can 2HKO it. Cryogonal is also very weak to one of the entry hazards that it’s supposed to remove from the field, Stealth Rock. Fortunately, Recover can help mitigate Stealth Rock damage, and Cryogonal's extremely high Special Defense means that it can actually take up to three Choice Scarf Nidoking Fire Blasts, a formidable feat.

Name Item Nature

Defensive Rapid Spin

Leftovers Calm
Moveset EVs
~ Rapid Spin
~ Recover
~ Ice Beam
~ Haze / Toxic / Reflect
248 HP / 8 Def / 252 SpD

Cryogonal's ability Levitate makes it a great choice for spinning away Spikes and Toxic Spikes. With a Special Defense stat higher than that of Umbreon, Cryogonal can double as a special wall, and Recover helps it excel at that role by providing reliable recovery. Ice Beam is able to wear down opposing Pokemon and, thanks to Cryogonal's high Special Attack, is even able to OHKO or 2HKO multiple threats. These include the common Stealth Rock setter Gligar, the common Spikes setter Roserade, and the special tank Zapdos. Haze allows Cryogonal to put a stop to setup sweepers such as Togekiss and Raikou and also nullifies Baton Pass teams. Toxic is a plausible option to wear down Pokemon that can wall or set up on Cryogonal, such as Porygon2 and Snorlax. Reflect is extremely useful when dealing with physical attackers; using it on a predicted switch to a physical attacker, for example Arcanine or Heracross, can be very helpful throughout the course of a match.

Team Options & Additional Comments >>>
Name Item Nature

Offensive Rapid Spin

Life Orb / Icicle Plate Timid
Moveset EVs
~ Rapid Spin
~ Ice Beam
~ Hidden Power Ground / Hidden Power Fire
~ Recover
40 HP / 252 SpA / 216 Spe

A high base Speed allows Cryogonal to outspeed most of the unboosted tier. Its high Special Attack permits it to hit hard with its STAB Ice Beam, enabling it to 2HKO mild offensive threats such as Raikou, Heracross, Mienshao, and more. Because this set will most likely be used on an offensive team, a fast Rapid Spin is useful for maintaining momentum and keeping sweepers healthy. Cryogonal is a solid offensive pivot as teammates greatly appreciate the removal of entry hazards, and it can also keep on the offensive pressure thanks to its hard hitting attacks.

Hidden Power Ground and Fire are useful for eliminating various Steel-types. Hidden Power Ground is absolutely necessary to take down Empoleon and even Fire-types such as the notable spinblocker Chandelure. Hidden Power Fire is useful for the rare Escavalier and Ferroseed, opposing Ice-types such as Abomasnow, and to a small extent Bronzong. Recover allows Cryogonal to reliably regain health and makes it a formidable threat against specially attacking opponents one-on-one.

Team Options & Additional Comments >>>

Other Options

Dual screens with Light Clay is possible thanks to Cryogonal's great Speed; furthermore, with its high Special Defense, it finds many opportunities to set up on special attackers and walls. Frost Breath is a situational move that bypasses the defensive stat boosts of opponents such as Raikou; however, Haze is usually the better choice in such cases. Acid Armor is an interesting move that can patch up Cryogonal's weak Defense and turn it into an unbreakable wall. Cryogonal can be used as a Rain Dance supporter, as it can Rapid Spin for rain teams and the rain mitigates its Fire-type weakness.

Checks and Counters

Cryogonal is weak to Stealth Rock, so if you can prevent it from spinning this entry hazard away, it can be worn down fairly quickly. In addition, Cryogonal can be chased out by common Choice Scarfed physical attackers such as Mienshao, Heracross, and Flygon. However, they are unable to switch in directly due to Cryogonal's surprisingly powerful offensive presence. Fighting-types are decent checks, but they should be wary of Ice Beam from the offensive set. Steel- and Fire-types in general pose problems for Cryogonal. However, they can be worn down by the offensive set's Hidden Power Ground.

The best choice for a spinblocker that can be used to stop Cryogonal is Chandelure, with its useful Fire typing resisting Ice Beam. However, the offensive Cryogonal set has Hidden Power Ground, which can easily 2HKO Chandelure, and is also notably faster.

Snorlax is an extremely good counter to Cryogonal, as it has Thick Fat to nullify Ice Beam and hits hard physically. However, it is unable to prevent Cryogonal from spinning. Cobalion and Bronzong are also excellent counters, as they can set up Stealth Rock, can KO easily with their STABs, and resist Ice Beam; Cobalion is even able to outspeed and kill the offensive set. However, although Bronzong is unaffected by Hidden Power Ground, both of them might not be able to switch in safely on the offensive set's Hidden Power Fire. They also have no way of stopping Cryogonal from taking its usual best course of action and switching into an appropriate teammate so that it can spin away Stealth Rock at a later point in the game.