|
Acrobatics
|
55 |
100% |
15 |
Single non-user
|
Doubles in power if user has no held item. |
|
Astonish
|
30 |
100% |
15 |
Single non-user
|
30% chance to flinch the target. |
|
Attract
|
- |
100% |
15 |
Single non-user
|
Target of the opposite gender is infatuated and has a 50% chance to do nothing. |
|
Baton Pass
|
- |
- |
40 |
User
|
User switches, but passes on all stat changes and some special conditions. |
|
Body Slam
|
85 |
100% |
15 |
Single non-user
|
30% chance to paralyze the target. |
|
Calm Mind
|
- |
- |
20 |
User
|
Boosts user's Special Attack and Special Defense by 1 stage. |
|
Charge Beam
|
50 |
90% |
10 |
Single non-user
|
70% chance to boost user's Special Attack by 1 stage. |
|
Clear Smog
|
50 |
- |
15 |
Single non-user
|
Eliminates all stat changes. |
|
Constrict
|
10 |
100% |
35 |
Single non-user
|
10% chance to lower target's Speed by 1 stage. |
|
Cut
|
50 |
95% |
30 |
Single non-user
|
No additional effect. |
|
Defog
|
- |
- |
15 |
Single non-user
|
Lowers target's evasion by 1 stage. Removes various field effects. |
|
Destiny Bond
|
- |
- |
5 |
User
|
If the user faints, the foe faints. |
|
Disable
|
- |
100% |
20 |
Single non-user
|
Prevents the last move used from being used again for 4 turns. |
|
Double Team
|
- |
- |
15 |
User
|
Boosts evasion by 1 stage. |
|
Dream Eater
|
100 |
100% |
15 |
Single non-user
|
Leeches 50% of the damage dealt. Only works if target is asleep. |
|
Embargo
|
- |
100% |
15 |
Single non-user
|
Item use is prevented for five turns. |
|
Explosion
|
250 |
100% |
5 |
All others
|
Faints the user. |
|
Facade
|
70 |
100% |
20 |
Single non-user
|
Has 140 power when user is burned, paralyzed, or poisoned. |
|
Flash
|
- |
100% |
20 |
Single non-user
|
Lowers target's accuracy by 1 stage. |
|
Fly
|
90 |
95% |
15 |
Single non-user
|
User is made invulnerable for one turn, then hits the next turn. |
|
Focus Energy
|
- |
- |
30 |
User
|
Boosts critical hit rate by two stages. |
|
Frustration
|
1 |
100% |
20 |
Single non-user
|
No additional effect. |
|
Giga Impact
|
150 |
90% |
5 |
Single non-user
|
User cannot move next turn. |
|
Gust
|
40 |
100% |
35 |
Single non-user
|
Deals damage. Hits Pokemon using Bounce, Fly, or Sky Drop for double Base Power. |
|
Gyro Ball
|
1 |
100% |
5 |
Single non-user
|
Does damage based on both the user's and the target's Speed. |
|
Haze
|
- |
- |
30 |
All
|
Eliminates all stat changes. |
|
Hex
|
50 |
100% |
10 |
Single non-user
|
Base Power doubles if target has a status ailment. |
|
Hidden Power
|
1 |
100% |
15 |
Single non-user
|
Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs. |
|
Hyper Beam
|
150 |
90% |
5 |
Single non-user
|
The user cannot attack next turn. |
|
Hypnosis
|
- |
60% |
20 |
Single non-user
|
Puts the target to sleep. |
|
Memento
|
- |
100% |
10 |
Single non-user
|
User faints. Lowers target's Attack and Special Attack by 2 stages. |
|
Minimize
|
- |
- |
20 |
User
|
Boosts evasion by 2 stages. |
|
Ominous Wind
|
60 |
100% |
5 |
Single non-user
|
10% chance to boost all of the user's stats by 1 stage. |
|
Payback
|
50 |
100% |
10 |
Single non-user
|
Base Power doubles if the foe has taken its turn. |
|
Protect
|
- |
- |
10 |
User
|
Protects the user from attacks. |
|
Psych Up
|
- |
- |
10 |
Single non-user
|
Copies the target's stat changes. |
|
Psychic
|
90 |
100% |
10 |
Single non-user
|
10% chance to lower target's Special Defense by 1 stage. |
|
Rain Dance
|
- |
- |
5 |
All
|
Summons rain for five turns. |
|
Rest
|
- |
- |
10 |
User
|
The user goes to sleep for two turns and restores all HP. |
|
Return
|
1 |
100% |
20 |
Single non-user
|
Does more damage the happier the user is. |
|
Round
|
60 |
100% |
15 |
Single non-user
|
Power doubles if a teammate uses Round in the same turn. |
|
Shadow Ball
|
80 |
100% |
15 |
Single non-user
|
20% chance to lower target's Special Defense by 1 stage. |
|
Spit Up
|
1 |
100% |
10 |
Single non-user
|
Varies in power depending on the number of uses of Stockpile. |
|
Stockpile
|
- |
- |
20 |
User
|
Boosts the user's Defense and Special Defense by 1 stage. Sets the user up to use Spit Up or Swallow. |
|
Substitute
|
- |
- |
10 |
User
|
Takes 1/4 the user's max HP to create a Substitute that takes damage for the user. |
|
Sunny Day
|
- |
- |
5 |
All
|
Summons sunlight for five turns. |
|
Swagger
|
- |
90% |
15 |
Single non-user
|
Confuses the target and boosts the target's Attack by 2 stages. |
|
Swallow
|
- |
- |
10 |
User
|
Healing varies based on the number of uses of Stockpile. |
|
Telekinesis
|
- |
- |
15 |
Single non-user
|
Lasts 3 turns and makes all moves hit the target. Makes target immune to Ground-type moves. |
|
Thief
|
40 |
100% |
10 |
Single non-user
|
Steals the target's held item. |
|
Thunder
|
120 |
70% |
10 |
Single non-user
|
30% chance to paralyze the target. |
|
Thunder Wave
|
- |
100% |
20 |
Single non-user
|
Paralyzes the target. |
|
Thunderbolt
|
95 |
100% |
15 |
Single non-user
|
10% chance to paralyze the target. |
|
Toxic
|
- |
90% |
10 |
Single non-user
|
Badly poisons the target. |
|
Weather Ball
|
50 |
100% |
10 |
Single non-user
|
Changes type depending on the weather. |
|
Will-O-Wisp
|
- |
75% |
15 |
Single non-user
|
Burns the target. |