Drifblim

Aftermath
Deals 25% damage when KOed by contact damage.
Unburden
Speed increases when an item is used or lost.
Flare Boost
Special Attack is increased by 50% when burned.
Type Tier
Ghost / Flying NU
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
150
- 441 504 -
Atk
80
176 196 259 284
Def
44
111 124 187 205
SpA
90
194 216 279 306
SpD
54
129 144 207 227
Spe
80
176 196 259 284
Name Power Accuracy PP Target Description
Acrobatics 55 100% 15 Single non-user Doubles in power if user has no held item.
Astonish 30 100% 15 Single non-user 30% chance to flinch the target.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Baton Pass - - 40 User User switches, but passes on all stat changes and some special conditions.
Body Slam 85 100% 15 Single non-user 30% chance to paralyze the target.
Calm Mind - - 20 User Boosts user's Special Attack and Special Defense by 1 stage.
Charge Beam 50 90% 10 Single non-user 70% chance to boost user's Special Attack by 1 stage.
Clear Smog 50 - 15 Single non-user Eliminates all stat changes.
Constrict 10 100% 35 Single non-user 10% chance to lower target's Speed by 1 stage.
Cut 50 95% 30 Single non-user No additional effect.
Defog - - 15 Single non-user Lowers target's evasion by 1 stage. Removes various field effects.
Destiny Bond - - 5 User If the user faints, the foe faints.
Disable - 100% 20 Single non-user Prevents the last move used from being used again for 4 turns.
Double Team - - 15 User Boosts evasion by 1 stage.
Dream Eater 100 100% 15 Single non-user Leeches 50% of the damage dealt. Only works if target is asleep.
Embargo - 100% 15 Single non-user Item use is prevented for five turns.
Explosion 250 100% 5 All others Faints the user.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Fly 90 95% 15 Single non-user User is made invulnerable for one turn, then hits the next turn.
Focus Energy - - 30 User Boosts critical hit rate by two stages.
Frustration 1 100% 20 Single non-user No additional effect.
Giga Impact 150 90% 5 Single non-user User cannot move next turn.
Gust 40 100% 35 Single non-user Deals damage. Hits Pokemon using Bounce, Fly, or Sky Drop for double Base Power.
Gyro Ball 1 100% 5 Single non-user Does damage based on both the user's and the target's Speed.
Haze - - 30 All Eliminates all stat changes.
Hex 50 100% 10 Single non-user Base Power doubles if target has a status ailment.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Hyper Beam 150 90% 5 Single non-user The user cannot attack next turn.
Hypnosis - 60% 20 Single non-user Puts the target to sleep.
Memento - 100% 10 Single non-user User faints. Lowers target's Attack and Special Attack by 2 stages.
Minimize - - 20 User Boosts evasion by 2 stages.
Ominous Wind 60 100% 5 Single non-user 10% chance to boost all of the user's stats by 1 stage.
Payback 50 100% 10 Single non-user Base Power doubles if the foe has taken its turn.
Protect - - 10 User Protects the user from attacks.
Psych Up - - 10 Single non-user Copies the target's stat changes.
Psychic 90 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Shadow Ball 80 100% 15 Single non-user 20% chance to lower target's Special Defense by 1 stage.
Spit Up 1 100% 10 Single non-user Varies in power depending on the number of uses of Stockpile.
Stockpile - - 20 User Boosts the user's Defense and Special Defense by 1 stage. Sets the user up to use Spit Up or Swallow.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Sunny Day - - 5 All Summons sunlight for five turns.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Swallow - - 10 User Healing varies based on the number of uses of Stockpile.
Telekinesis - - 15 Single non-user Lasts 3 turns and makes all moves hit the target. Makes target immune to Ground-type moves.
Thief 40 100% 10 Single non-user Steals the target's held item.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
Toxic - 90% 10 Single non-user Badly poisons the target.
Weather Ball 50 100% 10 Single non-user Changes type depending on the weather.
Will-O-Wisp - 75% 15 Single non-user Burns the target.