Druddigon

Rough Skin
Deals 1/8 damage when the opponent makes contact.
Sheer Force
Increases power of moves with secondary effects by 30%, but removes the effects.
Mold Breaker
Abilities that hinder attacks are nullified.
Type Tier
Dragon RU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
77
- 152 184 -
Atk
120
126 140 172 189
Def
90
99 110 142 156
SpA
60
72 80 112 123
SpD
90
99 110 142 156
Spe
48
61 68 100 110

Overview

High Attack, above average defenses, and the only Dragon-type with low Speed gives Druddigon a unique role as the only Trick Room Dragon of VGC 2011. Offensively, it has a large physical movepool which includes a strong priority move in Sucker Punch. Its ability Sheer Force boosts moves with secondary effects such as Rock Slide and Fire Fang, giving it something over Haxorus. Defensively, 77 / 90 / 90 defenses aren't too shabby, and Druddigon's Dragon typing also brings a bunch of useful resistances to the table. Unfortunately, in conjunction with low Speed, its typing also means that, without Trick Room, Druddigon will lose out against the other two Dragon-types in VGC 2011.

Name Item Ability Nature

Physical Attacker

Life Orb / Haban Berry Sheer Force Adamant / Brave
Moveset EVs
~ Dragon Claw
~ Sucker Punch / Crunch
~ Rock Slide / Superpower
~ Protect
252 HP / 252 Atk / 4 Def

Dragon Claw hits everything but Steel- and Dragon-types for neutral damage, and backed by Life Orb, will hurt most things. Sucker Punch allows you to pick off weakened or frail opponents such as Chandelure and Jellicent. Being the 8th slowest 2011 VGC Pokémon, Druddigon is at home in Trick Room. With the Sheer Force boost, Crunch is more powerful than Sucker Punch, and while in Trick Room, Druddigon won't have to worry about being outsped as much. However, Sucker Punch is still nice to fall back on if things don't go as planned. Rock Slide is a great move as it hits both opponents and is boosted by Sheer Force. On the other hand, Superpower destroys anything that doesn't invest a lot in Defense and is weak to it.

Team Options & Additional Comments >>>

Other Options

The attacking moves listed above essentially summarize the whole of Druddigon's useful offensive movepool, but it does get Thunder Fang, Fire Fang, and Earthquake. Fire Fang, while much weaker than Superpower, reaches an impressive 109 BP with Life Orb and Sheer Force, and comes free of stat drops. It also does tremendous damage to Escavalier and Amoonguss. Glare is an interesting option to catch the enemy off guard, but is best not used while utilizing Trick Room. Also, if you are not using an attack with a secondary effect, be sure to use Rough Skin, as there is no reason to miss out on free passive damage if you are not making use of Sheer Force's power boost.

Checks and Counters

Druddigon has no real counter as it 2HKOes every Pokemon in VGC 2011, but its low Speed and over-reliance on Sucker Punch to deal with faster foes can be taken advantage of by fast, powerful Pokemon or good prediction. Sets that lack Superpower or Fire Fang are helpless against most Steel-types. Outside of Trick Room, any faster Pokemon that doesn't die to Sucker Punch, and can hit hard with a super effective Ice- or Dragon-type move will checkmate Druddigon. Despite having a trollish base 48 Speed, 252 HP Conkeldurr will beat it one on one, as Dragon Claw with Life Orb does 53% max, while Drain Punch severely hurts Druddigon and restores Conkeldurr's health. Keep in mind, however, that the tables will turn a bit with Rough Skin. Haxorus and Hydreigon will beat Druddigon one on one as both are faster. Hydreigon's resistance to Dark-type moves also makes Sucker Punch futile.