Druddigon

Rough Skin
Deals 1/8 damage when the opponent makes contact.
Sheer Force
Increases power of moves with secondary effects by 30%, but removes the effects.
Mold Breaker
Abilities that hinder attacks are nullified.
Type Tier
Dragon RU
Level 50 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
77
- 152 184 -
Atk
120
126 140 172 189
Def
90
99 110 142 156
SpA
60
72 80 112 123
SpD
90
99 110 142 156
Spe
48
61 68 100 110

Overview

Druddigon certainly stands out from its Dragon-type brethren. The main reason for this is its sluggish base 48 Speed, the lowest of any fully evolved Dragon-type, making it optimal for a Trick Room team. Even though its movepool is relatively shallow, with no Draco Meteor-esque move to strike fear into the hearts of the populace, but it does have two moves its scaly cousins would beg to have: Sucker Punch and Superpower. Resistances to Fire and Water, combined with chip damage in the form of Rough Skin, mean that Druddigon also has acceptable defenses; however, its dependency on Trick Room also gives it a rough time against its Dragon kin, and if your opponent has methods to prevent Trick Room, Druddigon will be fighting an uphill battle.

Name Item Ability Nature

Trick Room Attacker

Haban Berry / Yache Berry / Life Orb Rough Skin Brave
Moveset EVs
~ Dragon Claw
~ Sucker Punch
~ Rock Slide / Superpower / Earthquake
~ Protect
252 HP / 252 Atk / 4 SpD

Like most Trick Room attackers, Druddigon aims to be as slow, powerful, and bulky as possible. Dragon Claw is Druddigon's main STAB move and can usually secure a 2HKO or OHKO on other Dragon-types if Druddigon is holding a Life Orb. Sucker Punch is another of Druddigon's main selling points, as the priority allows it to hit first outside of Trick Room; this is something Druddigon may have to do from time to time, as most teams are prepared for Trick Room. The third slot is mostly coverage, but you can't go wrong with Rock Slide's ability to hit Ice- and Flying-types and 47% chance to flinch at least one Pokemon. Superpower still hits Ice-types and in most cases OHKOes Tyranitar, which can otherwise be a major problem for your Psychic- or Ghost-types. Earthquake is a slightly more powerful spread move, though it requires your partner to have Levitate, a Flying-typing, or to use Protect in order to avoid friendly fire. Protect is mainly filler, but it allows Druddigon to avoid damage while its partner sets up Trick Room if need be.

Team Options & Additional Comments >>>

Other Options

Druddigon may have a shallow movepool, but that doesn't mean it's lacking in good moves. Fire Fang is the only other Fire move Druddigon has outside of Flamethrower, but it's still rather weak and can't hit two Pokemon at once, unlike Rock Slide. Nonetheless, Fire Fang is still a viable option if you're plagued by Ferrothorn. Sunny Day is situational, but it removes hail — and by extension the threat of Blizzard —from the field. Outrage is risky as its target is random, but the 120 Base Power is very appealing compared to Dragon Claw's 80. Crunch is a good move, though outclassed by Sucker Punch. If you want Druddigon to hit supporters such as Cresselia more reliably, it's still an option considering supporters are less likely to attack. Mold Breaker is a solid ability by itself, but on Druddigon it is fairly outclassed by it's other abilities.

Lum Berry is a more defensive item Druddigon can use; it protects Druddigon from burns and sleep—and to a lesser extent confusion—from common supporters such as Amoonguss and Dusclops. It can even form a Swagger-Lum combination with numerous Pokemon. If you want a guaranteed OHKO on Garchomp and Salamence without Life Orb recoil, a Dragon Gem can cater to your needs, though it's only good for one use. Dark Gem can be used in a similar manner, OHKOing Latios or simply doing more damage without Life Orb recoil.

Checks and Counters

Cold-blooded creatures notoriously hate winter or other cold conditions, and Druddigon is certainly no exception. Abomasnow is as big of a threat as ever, as it tears through any Druddigon with its mighty Blizzard, and doesn't mind Trick Room as much as Druddigon's other nemeses. Mamoswine is another troubling opponent for Druddigon as it can use Ice Shard to bypass Trick Room, though it and Abomasnow don't like taking Superpower. Dusclops can avoid being hit by Sucker Punch by using Will-O-Wisp, and from then on shrug off Druddigon's feeble attempts to do damage before succumbing to burn or Night Shade. Cresselia can also cripple Druddigon by removing Trick Room, and has Ice Beam to damage it if need be. Ferrothorn gives Druddigon a taste of its own medicine with Iron Barbs and its unbreakable defenses, whittling away its HP with Leech Seed while it fails to do damage with a progressively weaker Superpower. Stalling out Trick Room is probably your best bet if your team lacks all the above Pokemon or moves, especially if you have a Dragon of your own. Intimidate is a big help here as it makes sure Druddigon doesn't KO your Pokemon before it's too late, but at the same time, you should make its Trick Room supporter public enemy number one. Gyarados has access to Taunt and Intimidate, making it an excellent candidate for the job; it can possibly also flinch the supporter with Waterfall.