Durant

Swarm
Boosts power of Bug-type moves by 50% when at 1/3 HP or less.
Hustle
Physical moves do 50% more damage at the cost of 20% accuracy. Increases wild encounter rate with higher level Pokemon.
Truant
The wielder does nothing every other turn.
Type Tier
Bug / Steel RU
Level 5 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
58
- 22 25 -
Atk
109
15 17 20 22
Def
112
15 17 20 22
SpA
48
9 11 14 15
SpD
48
9 11 14 15
Spe
109
15 17 20 22

Overview

Despite its small size, Durant is a major powerhouse. A base 109 Attack stat coupled with Hustle gives Durant a stat over 500 right away with an Attack boosting nature, which leaves many Pokemon walking cautiously when it enters the field. Durant is also blessed with Hone Claws, which helps it patch up the loss of accuracy Hustle causes; Hone Claws also raises Durant's Attack stat in the process, giving it an Attack of over 700 after just one boost. Not only does Durant hit hard, but it also hits fast. A blazing fast base 109 Speed stat leaves base 105 Speed Pokemon, as well as Cobalion and Galvantula, in the dust as Durant plows through the opposition. Durant is also blessed with a good typing. Defensively, its Steel typing gives Durant good resistances, especially useful when coupled with a base 112 Defense stat, while offensively, its Bug typing gives it a great STAB; the two combined gives Durant only one crippling weakness to Fire-type moves. However, it's not all roses for this little ant. Durant has utterly awful special stats, meaning it can't even take a resisted special move well at all, while using a special move is out of the question. Durant's shallow physical movepool is a letdown as well, as it's left with only four viable moves: X-Scissor, Iron Head, Superpower, and Rock Slide. However, due to its fantastic offensive stats, Hustle, Hone Claws, and good typing, Durant makes for a very dangerous offensive threat which you should always be prepared to deal with.

Name Item Ability Nature

Hone Claws

Life Orb / Lum Berry Hustle Jolly
Moveset EVs
~ Hone Claws
~ X-Scissor
~ Rock Slide
~ Iron Head / Superpower
4 HP / 252 Atk / 252 Spe

This set is all about switching in when an opportunity arises, setting up, and then hitting incredibly hard and fast. Hone Claws only raises the user's Attack stat by one stage, and is Durant's only option for boosting. While the single-stage boost might seem lacking at first glance, it's almost like Hone Claws was designed for this Pokemon. Hustle already boosts Durant's Attack stat to 475, while Hone Claws patches the loss of accuracy Hustle brings; one boost from Hone Claws and Durant sits at normal accuracy levels and an Attack stat of 712, enough to tear nearly everything apart. X-Scissor is the best Bug-type move at Durant's disposal; while it might seem pretty weak at first glance, it has enough power to hit anything that doesn't resist it for massive damage; it's also more reliable compared to Heracross's Megahorn, which is a godsend for Durant. Rock Slide covers some of the deadliest forces in the tier; both Zapdos and Chandelure either resist or are immune to Durant's other moves and Rock Slide will easily KO both of these after a Hone Claws boost. Iron Head is Durant's secondary STAB, and hits several Pokemon in the tier that can withstand both X-Scissor and Rock Slide. Gligar, one of the sturdiest walls in the tier, is 2HKOed by a boosted Iron Head, while Pokemon such as Nidoqueen, Rhyperior, and Heracross are OHKOed. Superpower is Durant's only option for taking down Steel-types. While Empoleon is 2HKOed by +1 Life Orb X-Scissor, other Steel-types such as Cobalion, Registeel, and Steelix can withstand several blows from the little ant's other moves due to their superior physical Defense.

Team Options & Additional Comments >>>
Name Item Ability Nature

Choice Band

Choice Band Hustle Jolly
Moveset EVs
~ X-Scissor
~ Rock Slide
~ Iron Head
~ Superpower
4 HP / 252 Atk / 252 Spe

Choice Band allows Durant to bypass the turn of setup that Hone Claws requires, and lets it hit hard right from the start. Using Choice Band also means Durant gets much better coverage as it doesn't have to give up a slot for Hone Claws. However, Choice Band does not do anything about Hustle's accuracy drop, so one must be wary about potential misses. X-Scissor is Durant's best move; it provides great STAB and coverage, and will hit a huge part of the tier incredibly hard. Rock Slide covers most Fire- and Flying-types; Zapdos and Chandelure are the two biggest targets of this move as they resist the other three. Iron Head is a great secondary STAB move and covers threats that the other moves just can't, such as Gligar and Nidoqueen. Superpower is Durant's best option against Steel-types; all Steel-types in the tier are at worst 2HKOed by Durant's Superpower. Superpower is also the easiest way for Durant to dispose of Snorlax.

Team Options & Additional Comments >>>

Other Options

Durant's movepool is extremely sparse, so there aren't many other options to choose from. First of all, Durant has various other physical moves, such as Thunder Fang, Aerial Ace, Crunch, and Shadow Claw. While Thunder Fang and Crunch will hit Water- and Ghost-types harder than anything else, respectively, they don't provide any additional coverage, and these Pokemon can be disposed of by Durant's STAB moves. Aerial Ace is Durant's best answer to Heracross, but it doesn't provide any additional coverage other than that, and Iron Head will usually do; after entry hazards, it will always OHKO Heracross. Thunder Wave and Toxic are two decent ways to spread status around the opponent's team, but Durant usually can't give up on a moveslot for these moves as it will lose a lot of much-needed coverage. Rock Polish is Durant's last notable option, and allows it to outspeed the entire tier with just one boost. However, Durant doesn't need more Speed, while the extra power from either Hone Claws or Choice Band is much more appreciated.

Checks and Counters

Due to its immense power, Durant can be hard to bring down, but it's not unstoppable. Sending in a Pokemon to finish off Durant when it has KOed one your Pokemon is the easiest way to take it out. Choice Scarf-wielding Fire-types are Durant's worst enemies, and they will set fire to its dream of sweeping an entire team. Victini, Darmanitan, and Chandelure are by far the most common ones, and just a touch of their strong Fire-type moves will be enough to bring Durant down. Chandelure and Victini also have plenty of switch-in opportunities against Choice Band Durant, as they resist at least two of its moves. While Chandelure is 2HKOed by Iron Head, and thus requires a Choice Scarf to be a solid counter, it takes pitiful damage from X-Scissor and is immune to Superpower. With proper prediction, other sets, such as Choice Specs, will be able to counter Durant as well. About the same applies to Victini as well; while it can't switch in on X-Scissor at all and it is 2HKOed by Iron Head if Stealth Rock is up, Victini can safely switch in on Superpower due to the Attack drop Durant will suffer. As you might have noticed by now, Speed is a huge factor when countering Durant. Almost all faster Pokemon, especially specially oriented ones, are good checks to Durant. Raikou is a prime example that easily outspeeds Durant and is able to blast it with a powerful Thunderbolt for an outright KO. Azelf is another great example, and even has access to Flamethrower to melt through Durant's metal plates.

Overwhelming Speed is not the only answer to Durant. Incredible bulk and useful resistances to Durant's moves are also great assets in taking it down. In particular, Zapdos is a great threat to Durant. Offensive versions of Zapdos can't easily switch in on Durant, especially Hone Claws variants, as Durant can outspeed and 2HKO it with most of its moves, while Rock Slide is a surefire KO. However, Zapdos can revenge kill Durant Choice-locked into X-Scissor, Iron Head, or Superpower with its powerful STAB Thunderbolt, as it easily survives any of the aforementioned moves even with Stealth Rock on the field. Physically defensive variants have an even easier time against Durant, especially Choice Band variants, which it can actually switch in on. Even after Stealth Rock damage, +1 Hone Claws Durant can fail to OHKO Zapdos 50% of the time, which allows Zapdos to swiftly dispose of Durant and possibly Roost of the damage afterward. Gligar is another huge issue for Durant. Even at +1, Durant needs Life Orb, Iron Head, and Stealth Rock up to even come close to 2HKOing it. If Durant lacks Iron Head or is locked into a resisted move, Gligar is a full stop to Durant and can just Roost of the pitiful damage Durant does to it. Suicune, with its great defensive prowess, can become a nuisance for Durant; it can't switch in on a +1, Life Orb-boosted X-Scissor, however, it can survive one and possibly burn Durant to reduce its power or just simply KO it if Durant has suffered any prior damage. Nidoqueen resists three out of four of Durant's moves and easily OHKOes with Flamethrower. Even Iron Head is not a sure answer to Nidoqueen, as it can survive a +1 Iron Head and KO Durant back. Cofagrigus is another great road block for Durant. Not only can it easily survive an Iron Head and burn Durant with Will-O-Wisp, its ability, Mummy, removes Hustle, and makes Durant much less threatening; to avoid Mummy, Durant must resort to using the much weaker Rock Slide to damage Cofagrigus, which won't do much at all. Durant that lack Superpower are completely stopped by Cobalion, Steelix, and Registeel, who can set up with Swords Dance or Curse, cripple Durant with Thunder Wave, or just Roar it out, respectively. Furthermore, even if Durant carries Superpower, it's not a guaranteed OHKO.