Eelektrik

Levitate
The wielder is immune to Ground-type moves.
Type Tier
Electric NFE
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
65
- 271 334 -
Atk
85
185 206 269 295
Def
70
158 176 239 262
SpA
75
167 186 249 273
SpD
70
158 176 239 262
Spe
40
104 116 179 196
Name Power Accuracy PP Target Description
Acid 40 100% 30 All enemies 10% chance to lower Special Defense 1 stage.
Acid Spray 40 100% 20 Single non-user Lowers target's Special Defense by 2 stages.
Acrobatics 55 100% 15 Single non-user Doubles in power if user has no held item.
Attract - 100% 15 Single non-user Target of the opposite gender is infatuated and has a 50% chance to do nothing.
Bind 15 85% 20 Single non-user Traps and damages the target over 4-5 turns.
Charge Beam 50 90% 10 Single non-user 70% chance to boost user's Special Attack by 1 stage.
Coil - - 20 User Boosts user's Attack, Defense, and accuracy by 1 stage.
Crunch 80 100% 15 Single non-user 20% chance to lower target's Defense by 1 stage.
Discharge 80 100% 15 All others 30% chance to paralyze the opponent.
Double Team - - 15 User Boosts evasion by 1 stage.
Facade 70 100% 20 Single non-user Has 140 power when user is burned, paralyzed, or poisoned.
Flash - 100% 20 Single non-user Lowers target's accuracy by 1 stage.
Flash Cannon 80 100% 10 Single non-user 10% chance to lower target's Special Defense by 1 stage.
Frustration 1 100% 20 Single non-user No additional effect.
Gastro Acid - 100% 10 Single non-user Nullifies the target's ability.
Headbutt 70 100% 15 Single non-user 30% chance to flinch the target.
Hidden Power 1 100% 15 Single non-user Has 30-70 Base Power and can be any type but Normal, depending on the user's IVs.
Light Screen - - 30 User party Doubles your team's Special Defense for 5 turns.
Protect - - 10 User Protects the user from attacks.
Rain Dance - - 5 All Summons rain for five turns.
Rest - - 10 User The user goes to sleep for two turns and restores all HP.
Return 1 100% 20 Single non-user Does more damage the happier the user is.
Round 60 100% 15 Single non-user Power doubles if a teammate uses Round in the same turn.
Spark 65 100% 20 Single non-user 30% chance to paralyze the target.
Substitute - - 10 User Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Swagger - 90% 15 Single non-user Confuses the target and boosts the target's Attack by 2 stages.
Tackle 50 100% 35 Single non-user No additional effect.
Thrash 120 100% 10 Random enemy Lasts 2-3 turns and will confuse the user afterward.
Thunder 120 70% 10 Single non-user 30% chance to paralyze the target.
Thunder Wave - 100% 20 Single non-user Paralyzes the target.
Thunderbolt 95 100% 15 Single non-user 10% chance to paralyze the target.
Toxic - 90% 10 Single non-user Badly poisons the target.
U-turn 70 100% 20 Single non-user Forces user to switch.
Volt Switch 70 100% 20 Single non-user Forces user to switch.
Wild Charge 90 100% 15 Single non-user Has 1/4 recoil.
Zap Cannon 120 50% 5 Single non-user Paralyzes the target.